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General Tabletop Discussion
*Dungeons & Dragons
Warlocks' patrons vs. Paladin Oaths and Cleric Deities
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<blockquote data-quote="ECMO3" data-source="post: 9859440" data-attributes="member: 7030563"><p>I don't tie players to the thematic constructs of their classes. </p><p></p><p>Clerics: While Clerics do typically choose deities, I have had a Cleric who didn't. He didn't really define where his powers came from, the player wanted it to be a mystery to the other PCs and maybe it was even a mystery to the player himself. D&D fiction is full of Clerics who do not worship their deities. The Drizzt books have numerous clerics that gain spells from Lolth but do not worship her. Likewise in the Fallbacks series the main cleric does not worship a Deity, but rather makes deals with all of them one at a time. So I let the player drive the fiction in this respect.</p><p></p><p>Paladins: Paladins have oaths after 3rd level but the player decides what that means. A player that takes an oath to stand up for the downtrodden might define that oath as slaughtering all the peasants so the insects and animals in the fields can live in peace not bothered by peasants trying to farm (never had this just as an example how preposterous it can be).</p><p></p><p>Warlocks: They get their power from a divine being but it is up to them to decide how that works. It could be a "pact" with the being, it could be they are stealing it through a ritual or something they were born with.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9859440, member: 7030563"] I don't tie players to the thematic constructs of their classes. Clerics: While Clerics do typically choose deities, I have had a Cleric who didn't. He didn't really define where his powers came from, the player wanted it to be a mystery to the other PCs and maybe it was even a mystery to the player himself. D&D fiction is full of Clerics who do not worship their deities. The Drizzt books have numerous clerics that gain spells from Lolth but do not worship her. Likewise in the Fallbacks series the main cleric does not worship a Deity, but rather makes deals with all of them one at a time. So I let the player drive the fiction in this respect. Paladins: Paladins have oaths after 3rd level but the player decides what that means. A player that takes an oath to stand up for the downtrodden might define that oath as slaughtering all the peasants so the insects and animals in the fields can live in peace not bothered by peasants trying to farm (never had this just as an example how preposterous it can be). Warlocks: They get their power from a divine being but it is up to them to decide how that works. It could be a "pact" with the being, it could be they are stealing it through a ritual or something they were born with. [/QUOTE]
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Warlocks' patrons vs. Paladin Oaths and Cleric Deities
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