Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Warlord as prestige class?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="El Mahdi" data-source="post: 6733582" data-attributes="member: 59506"><p><img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /></p><p></p><p>I realize you were joking - to an extent - but to an extent you also weren't joking, and revealing some of the bias in your argument.</p><p></p><p>Leader archetypes have been around far longer than 4th Edition - far longer even than RPG's - far longer than recorded history itself.</p><p></p><p>And the Warlord is most definitely a Leader.</p><p></p><p></p><p></p><p>Wrong. A military apprentice is by definition, a Private (or comparable rank). Sergeants and Generals are not apprentice anything.</p><p></p><p>Notice also that the Soldier background says nothing about Leadership. Sergeants and Generals become such because they have received training (or training through experience) in Leadership.</p><p></p><p>Do you somehow think that people in the military simply become Sergeants merely as a matter of time and rank?</p><p></p><p>No. They receive formal training in Leadership. In the Air Force, it's actually called Airman <em>Leadership</em> School. In the Army it's called the Warrior <em>Leader</em> Course.</p><p></p><p>Officers receive leadership training also - not just training in the knowledge officers should have (how units work, combat tactics and strategy, etc.), but actual training in how to be a Leader.</p><p></p><p>There's increasing levels of Leadership training as one progresses through the ranks - training that is a requirement prior to wearing those ranks.</p><p></p><p>Leadership is a skill. Warlords are characters that have cultivated that skill to the level of Expert.</p><p></p><p>The Soldier background does not provide either a mechanic or a narrative that expresses that.</p><p></p><p>There's no way that giving a character the rank of Sergeant or General with the Soldier background should happen with a 1st level character. While there's nothing in the PHB to say you can't, and one can certainly do anything one wants in their own games/groups, one who does this is displaying a poor understanding of how such things work or simply doesn't care about a consistent narrative. It's fine to do so in one's game, but a narrative inconsistent with a class concept or the game's conceits is hardly an argument against the concept.</p><p></p><p>Not to mention that the Soldier background shouldn't be a requirement to be a Warlord. The Leader archetype is not exclusive to the military.</p><p></p><p></p><p></p><p>The more I contemplate making the Warlord a prestige class, the more it just fits for me.</p><p></p><p>A Paladin is "called" to be a Paladin either through faith to a supernatural entity or devotion to an existential force. That concept works for me at any level. It doesn't require cultivation of a skill or role.</p><p></p><p>And technically, the first four levels are apprentice levels.</p><p></p><p>While I can see the argument for a Warlord from 1st level, I think the Prestige Class idea just fits better. One, it allows any class to become an Expert Leader - something that a dedicated class or class archetype only does while bringing in other conceptual baggage that may be inconsistent with what one is trying to model. Two, I like the idea of those first three levels (or four) being an apprentice leader - likely with the Inspiring Leader Feat as a pre-requisite for the Prestige Class. In line with the guidelines they've laid down in the UA article, they should probably also have displayed leadership of some sort: taking the lead in something, likely at their own expense; doing the right thing (leading by example), likely at their own expense; aiding others (as a guide/mentor), again likely at their own expense. The Prestige Class could be devoid of the martial baggage that other classes - and even a dedicated class - would bring to it. A Prestige Class could focus on only the Leadership, Inspiration/Support, and Tactician/Strategist aspects without the martial baggage - allowing for a Druid Leader, Rogue Leader, or Wizard Leader as well as the more obvious Fighter Leaders and Bard Leaders.</p><p></p><p></p><p>With the Warlord being worked on in the Warlording the Fighter thread, I'm still pursuing all possible avenues - dedicated class, expanded Battle Master and Valor Bard archetypes, Feats for any character to take that model the Warlord, and even possible archetypes for other classes - but I'm definitely going to include a Prestige Class now also; and it's in the front running as my personal preference.</p></blockquote><p></p>
[QUOTE="El Mahdi, post: 6733582, member: 59506"] :erm: I realize you were joking - to an extent - but to an extent you also weren't joking, and revealing some of the bias in your argument. Leader archetypes have been around far longer than 4th Edition - far longer even than RPG's - far longer than recorded history itself. And the Warlord is most definitely a Leader. Wrong. A military apprentice is by definition, a Private (or comparable rank). Sergeants and Generals are not apprentice anything. Notice also that the Soldier background says nothing about Leadership. Sergeants and Generals become such because they have received training (or training through experience) in Leadership. Do you somehow think that people in the military simply become Sergeants merely as a matter of time and rank? No. They receive formal training in Leadership. In the Air Force, it's actually called Airman [I]Leadership[/I] School. In the Army it's called the Warrior [I]Leader[/I] Course. Officers receive leadership training also - not just training in the knowledge officers should have (how units work, combat tactics and strategy, etc.), but actual training in how to be a Leader. There's increasing levels of Leadership training as one progresses through the ranks - training that is a requirement prior to wearing those ranks. Leadership is a skill. Warlords are characters that have cultivated that skill to the level of Expert. The Soldier background does not provide either a mechanic or a narrative that expresses that. There's no way that giving a character the rank of Sergeant or General with the Soldier background should happen with a 1st level character. While there's nothing in the PHB to say you can't, and one can certainly do anything one wants in their own games/groups, one who does this is displaying a poor understanding of how such things work or simply doesn't care about a consistent narrative. It's fine to do so in one's game, but a narrative inconsistent with a class concept or the game's conceits is hardly an argument against the concept. Not to mention that the Soldier background shouldn't be a requirement to be a Warlord. The Leader archetype is not exclusive to the military. The more I contemplate making the Warlord a prestige class, the more it just fits for me. A Paladin is "called" to be a Paladin either through faith to a supernatural entity or devotion to an existential force. That concept works for me at any level. It doesn't require cultivation of a skill or role. And technically, the first four levels are apprentice levels. While I can see the argument for a Warlord from 1st level, I think the Prestige Class idea just fits better. One, it allows any class to become an Expert Leader - something that a dedicated class or class archetype only does while bringing in other conceptual baggage that may be inconsistent with what one is trying to model. Two, I like the idea of those first three levels (or four) being an apprentice leader - likely with the Inspiring Leader Feat as a pre-requisite for the Prestige Class. In line with the guidelines they've laid down in the UA article, they should probably also have displayed leadership of some sort: taking the lead in something, likely at their own expense; doing the right thing (leading by example), likely at their own expense; aiding others (as a guide/mentor), again likely at their own expense. The Prestige Class could be devoid of the martial baggage that other classes - and even a dedicated class - would bring to it. A Prestige Class could focus on only the Leadership, Inspiration/Support, and Tactician/Strategist aspects without the martial baggage - allowing for a Druid Leader, Rogue Leader, or Wizard Leader as well as the more obvious Fighter Leaders and Bard Leaders. With the Warlord being worked on in the Warlording the Fighter thread, I'm still pursuing all possible avenues - dedicated class, expanded Battle Master and Valor Bard archetypes, Feats for any character to take that model the Warlord, and even possible archetypes for other classes - but I'm definitely going to include a Prestige Class now also; and it's in the front running as my personal preference. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Warlord as prestige class?
Top