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General Tabletop Discussion
*Pathfinder & Starfinder
Warlord - Maximize Healing
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<blockquote data-quote="Grabuto138" data-source="post: 4393379" data-attributes="member: 61053"><p>I am playing a 2nd level human inspiring Warlord (Str: 16, chr: 16). There is no cleric in the party and for historical reasons there probably won't be for a long while. I am the busy-body of the group (though I am am definitely a 4th edition novice) and love the fact that, as a warlord, I can feel like less of a jerk because I am talking as much as usual but helping other people people feel like rock stars. Win/win.</p><p> </p><p>I have Inspiring Word. I multi-classed cleric for the 1/day addition (kinda lame, but what can you do?). I am probably taking "Aid the Injured" as my utility though I think "Knight's Move" would be more fun in the short term, at least. </p><p> </p><p>Is there anything else I can do to expand the healing in my party? </p><p> </p><p>We have a Human Warlock, an Eladrin Fighter, a Human Wizard and a Dragonborn Paladin. The Paladin does what he can but for character reasons it is more important that he hits than heals.</p><p> </p><p>I will probably take ritual casting next time I get a feat to make potions.</p></blockquote><p></p>
[QUOTE="Grabuto138, post: 4393379, member: 61053"] I am playing a 2nd level human inspiring Warlord (Str: 16, chr: 16). There is no cleric in the party and for historical reasons there probably won't be for a long while. I am the busy-body of the group (though I am am definitely a 4th edition novice) and love the fact that, as a warlord, I can feel like less of a jerk because I am talking as much as usual but helping other people people feel like rock stars. Win/win. I have Inspiring Word. I multi-classed cleric for the 1/day addition (kinda lame, but what can you do?). I am probably taking "Aid the Injured" as my utility though I think "Knight's Move" would be more fun in the short term, at least. Is there anything else I can do to expand the healing in my party? We have a Human Warlock, an Eladrin Fighter, a Human Wizard and a Dragonborn Paladin. The Paladin does what he can but for character reasons it is more important that he hits than heals. I will probably take ritual casting next time I get a feat to make potions. [/QUOTE]
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Warlord - Maximize Healing
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