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General Tabletop Discussion
*Pathfinder & Starfinder
Warlord: Your experiences
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<blockquote data-quote="ValhallaGH" data-source="post: 5054191" data-attributes="member: 41187"><p>I just finished playing a Resourceful Presence Dragonborn Warlord in a 4e Dragonstar campaign (fun stuff).</p><p></p><p>I found that going with a "high attack bonus" build (20 Str, longsword, etc), and picking a lot of "Effect" powers took her from meh (which Warlords were in PH 1, all I had seen) to kick-butt. Martial Power really expanded the Warlord options, making it a lot more interesting and useful a class. I had a lot of fun and kept my party cool, successful, and alive.</p><p>There were a number of interesting tactical decisions that made a real difference in how the fights went.</p><p></p><p>I really like the Resourceful Presence build because I <em>like</em> charismatic front-line officers characters (my Dragonborn specialized in commanding ship-to-ship close boarding actions) but what works best depends upon your stat choices, character concept, and party composition.</p><p>I did find it interesting that I had a lot of Tactical powers, as many of each as I had Resourceful, with most selections being unassociated with any of the builds. But that was a matter of picking powers that a) best helped my party, b) best fit my character, c) would be fun in play, and worked out quite successfully.</p><p></p><p>A strength Cleric may be a 'better' front-line leader (I keep hearing that) but I haven't seen one in play so I can't say. </p><p></p><p></p><p>Good luck!</p></blockquote><p></p>
[QUOTE="ValhallaGH, post: 5054191, member: 41187"] I just finished playing a Resourceful Presence Dragonborn Warlord in a 4e Dragonstar campaign (fun stuff). I found that going with a "high attack bonus" build (20 Str, longsword, etc), and picking a lot of "Effect" powers took her from meh (which Warlords were in PH 1, all I had seen) to kick-butt. Martial Power really expanded the Warlord options, making it a lot more interesting and useful a class. I had a lot of fun and kept my party cool, successful, and alive. There were a number of interesting tactical decisions that made a real difference in how the fights went. I really like the Resourceful Presence build because I [I]like[/I] charismatic front-line officers characters (my Dragonborn specialized in commanding ship-to-ship close boarding actions) but what works best depends upon your stat choices, character concept, and party composition. I did find it interesting that I had a lot of Tactical powers, as many of each as I had Resourceful, with most selections being unassociated with any of the builds. But that was a matter of picking powers that a) best helped my party, b) best fit my character, c) would be fun in play, and worked out quite successfully. A strength Cleric may be a 'better' front-line leader (I keep hearing that) but I haven't seen one in play so I can't say. Good luck! [/QUOTE]
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Warlord: Your experiences
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