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*Dungeons & Dragons
Warlording the fighter
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<blockquote data-quote="Neonchameleon" data-source="post: 6660673" data-attributes="member: 87792"><p><strong>In-combat healing</strong></p><p></p><p>As it seems to be a tangent.</p><p></p><p>It is not necessary that all warlords be able to manage in-combat healing. Indeed on a number of warlords it has felt forced.</p><p></p><p>However all parties should have a panic button - and this sort of panic button requires in-combat healing to a point that even downed PCs are able to pull themselves back to their feet and leg it. And this sort of panic button is the domain even of the most anti-social of tactical warlords.</p><p></p><p>It is further extremely desirable that parties with no spellcasters at all should work effectively. One of the good things the Warlord did to the metagame was removed the requirement for clerics.</p><p></p><p>This all means that any warlord should be able to take as an optional class feature that grants in-combat healing even if it is not a default for all warlords. And it should be a single ability rather than tie them to a path.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6660673, member: 87792"] [B]In-combat healing[/B] As it seems to be a tangent. It is not necessary that all warlords be able to manage in-combat healing. Indeed on a number of warlords it has felt forced. However all parties should have a panic button - and this sort of panic button requires in-combat healing to a point that even downed PCs are able to pull themselves back to their feet and leg it. And this sort of panic button is the domain even of the most anti-social of tactical warlords. It is further extremely desirable that parties with no spellcasters at all should work effectively. One of the good things the Warlord did to the metagame was removed the requirement for clerics. This all means that any warlord should be able to take as an optional class feature that grants in-combat healing even if it is not a default for all warlords. And it should be a single ability rather than tie them to a path. [/QUOTE]
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