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*Dungeons & Dragons
Warlording the fighter
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<blockquote data-quote="Hussar" data-source="post: 6670232" data-attributes="member: 22779"><p>Umm, how do you get people to do what you want without the persuasion proficiency? If I use intimidate, anyone I use that on becomes hostile. Pretty quick way to get thrown overboard IMO.</p><p></p><p>And, note, nothing you listed actually is a part of the fighter class - background, is something anyone could do. Yet a ranger has all sorts of terrain powers that would definitely help in navigating a ship. A wizard has a bajillion spells that would make naval travel a lot easier. </p><p></p><p>Warlords had a number of powers which assisted skills. That right there would make him a good ship's captain. Never minding that with a crew, having the ability to grant additional actions, movement and bonuses to those actions would make him a very effective ship's captain. </p><p></p><p>Note, proficiency in water vehicles would be a big help here. That's true. But, like everything else, a fighter can be good but not great at anything other than beating on stuff with a lumpy metal item. Every other class can do what the fighter does and does it better. You'd think with subclasses like the battle master, a fighter would be the best at commanding a small group. But, every spell caster blows the fighter straight out of the water here. Heh, pun intended.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6670232, member: 22779"] Umm, how do you get people to do what you want without the persuasion proficiency? If I use intimidate, anyone I use that on becomes hostile. Pretty quick way to get thrown overboard IMO. And, note, nothing you listed actually is a part of the fighter class - background, is something anyone could do. Yet a ranger has all sorts of terrain powers that would definitely help in navigating a ship. A wizard has a bajillion spells that would make naval travel a lot easier. Warlords had a number of powers which assisted skills. That right there would make him a good ship's captain. Never minding that with a crew, having the ability to grant additional actions, movement and bonuses to those actions would make him a very effective ship's captain. Note, proficiency in water vehicles would be a big help here. That's true. But, like everything else, a fighter can be good but not great at anything other than beating on stuff with a lumpy metal item. Every other class can do what the fighter does and does it better. You'd think with subclasses like the battle master, a fighter would be the best at commanding a small group. But, every spell caster blows the fighter straight out of the water here. Heh, pun intended. [/QUOTE]
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Warlording the fighter
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