Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Warlording the fighter
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="El Mahdi" data-source="post: 6671393" data-attributes="member: 59506"><p>That's not entirely true. They are suffering from a life threatening <em>condition</em> - not necessarily a wound - or they may simply be knocked unconscious (if the DM decided an enemy did so with the hit that took the character to zero, or the DM just arbitrarily decides this is how they want it - players can choose this also when they take an enemy to 0 HP, per the rules).</p><p></p><p>A life threatening condition could just as likely take the form of shock (physiological shock), a dangerous level of exhaustion, etc. - however the DM wants to describe it. The rules don't limit this to just physical wounds, leaving it purposely vague. In fact, the rules highlight this in a sidebar, presenting it as optional or supplementary information - guidance, not a directive, on how to adjudicate and narrate hit points.</p><p></p><p>Also, 0 HP is not only that last blow that took them to zero, or even that last wound (if that's how you've narrated it or envision it), it's an accumulation of <em>everything</em> that brought them to that point. Since Hit Points are defined as <em>"...a combination of physical and mental durability, the will to live, and luck"</em>, that means that all the damage one takes is not necessarily in the form of wounds. A Warlord "shouting" at a character can be "healing" those non-wound hit points, of which the net effect is a recovery of HP. This especially works in D&D since the system doesn't differentiate between the different forms of damage one might take.*</p><p></p><p></p><p>It may not make sense to you, but that doesn't mean it's not sensible.</p><p></p><p></p><p></p><p></p><p></p><p>*Personally, this is why I houserule effects for significant losses of HP - usually imposing a penalty (like -1 when HP is reduced below 50%, -1 and/or specific condition for critical hits, etc.). If a Warlord restores HP through an inspirational route (like Sarah Connor and Reese), any conditions imposed due to critical hits would still remain (only magic and time/rests can heal these wounds). But again, that's my houserule and not necessary for HP to make sense, and doesn't change the very flexible conceits of 5E Hit Points.</p><p></p><p></p><p>The Sidebar</p></blockquote><p></p>
[QUOTE="El Mahdi, post: 6671393, member: 59506"] That's not entirely true. They are suffering from a life threatening [I]condition[/I] - not necessarily a wound - or they may simply be knocked unconscious (if the DM decided an enemy did so with the hit that took the character to zero, or the DM just arbitrarily decides this is how they want it - players can choose this also when they take an enemy to 0 HP, per the rules). A life threatening condition could just as likely take the form of shock (physiological shock), a dangerous level of exhaustion, etc. - however the DM wants to describe it. The rules don't limit this to just physical wounds, leaving it purposely vague. In fact, the rules highlight this in a sidebar, presenting it as optional or supplementary information - guidance, not a directive, on how to adjudicate and narrate hit points. Also, 0 HP is not only that last blow that took them to zero, or even that last wound (if that's how you've narrated it or envision it), it's an accumulation of [I]everything[/I] that brought them to that point. Since Hit Points are defined as [I]"...a combination of physical and mental durability, the will to live, and luck"[/I], that means that all the damage one takes is not necessarily in the form of wounds. A Warlord "shouting" at a character can be "healing" those non-wound hit points, of which the net effect is a recovery of HP. This especially works in D&D since the system doesn't differentiate between the different forms of damage one might take.* It may not make sense to you, but that doesn't mean it's not sensible. *Personally, this is why I houserule effects for significant losses of HP - usually imposing a penalty (like -1 when HP is reduced below 50%, -1 and/or specific condition for critical hits, etc.). If a Warlord restores HP through an inspirational route (like Sarah Connor and Reese), any conditions imposed due to critical hits would still remain (only magic and time/rests can heal these wounds). But again, that's my houserule and not necessary for HP to make sense, and doesn't change the very flexible conceits of 5E Hit Points. The Sidebar [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Warlording the fighter
Top