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<blockquote data-quote="Drowned Hero" data-source="post: 2987746" data-attributes="member: 37149"><p><strong>Tooter Nutider Pygme Rogue</strong></p><p></p><p>Dices here: </p><p></p><p>http://www.nadaka.us/DiceBoxDB.asp?Page=Find&By=Name&Value=Tooter+Nutid er</p><p>lucky dice again HP for lvl 2 </p><p><a href="http://www.nadaka.us/DiceBoxDB.asp?Page=Find&By=Number&Value=8202" target="_blank">http://www.nadaka.us/DiceBoxDB.asp?Page=Find&By=Number&Value=8202</a></p><p></p><p>-*-*</p><p>13-15-13-13-16-12</p><p>-*-*</p><p></p><p>[sblock]</p><p></p><p>Pygmy Folk</p><p></p><p>The Pygmy Folk are a reclusive race of short furred humanoids. They live in </p><p></p><p>the deep </p><p>jungle in well-hidden villages. They are very cautious but can be very </p><p></p><p>friendly once </p><p>their trust is earned. They have large circular eyes and small facial </p><p></p><p>features.</p><p></p><p>Abilities: -2 Strength, +2 Dexterity.</p><p>Small Size</p><p>Movement 20 feet</p><p>+3 racial Bonus to Move Silently and Listen skill checks.</p><p>Poison use</p><p>Craft (Poison) is a class skill.</p><p>Low Light Vision</p><p>+1 racial bonus to attack rolls with Blowguns and Short Bows.</p><p>Favored Class: Scout</p><p></p><p>Scout (Wilderness Rogue Variant from Unearthed Arcana pg. 56)</p><p>Remove: appraise, diplomacy, decipher script, forgery and gather </p><p></p><p>information.</p><p>Add: Handel animal, knowledge [geography], knowledge [nature], ride and </p><p></p><p>survival.</p><p>Add class features woodland stride, camouflage, hide in plain sight</p><p></p><p>[/sblock]</p><p></p><p>Quote:<span style="color: SeaGreen"> 'Did you say dino? run!'</span></p><p></p><p>[CODE][B]Name:[/B] Tooter Nutider</p><p>[B]Class:[/B] Scout (Wilderness Rogue Variant from Unearthed Arcana pg. 56)</p><p>[B]Race:[/B] Pygmy Folk</p><p>[B]Size:[/B] small</p><p>[B]Gender:[/B] male</p><p>[B]Alignment:[/B] neutral</p><p>[B]Deity:[/B] XXXX</p><p></p><p>[B]Str:[/B] 11 +0 [B]Level:[/B] 2 [B]XP:[/B] XXXX</p><p>[B]Dex:[/B] 17 +3 [B]BAB:[/B] +1 [B]HP:[/B] 12 (1d6)</p><p>[B]Con:[/B] 13 +1 [B]Grapple:[/B] +1 [+2bab +0str -1 size] </p><p>[B]Int:[/B] 16 +3 [B]Speed:[/B] 20' [B]Spell Res:[/B] XX</p><p>[B]Wis:[/B] 13 +1 [B]Init:[/B] +2 [B]Spell Save:[/B] +X</p><p>[B]Cha:[/B] 12 +1 [B]ACP:[/B] -1 [B]Spell Fail:[/B] 15%</p><p> </p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +3 +X +2 +1 +X +X 16</p><p>[B]Touch:[/B] 1 [B]Flatfooted:[/B] XX</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 0 +1 +1</p><p>[B]Ref:[/B] 3 +3 +6</p><p>[B]Will:[/B] 0 +1 +1</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Blowgun (favoured weapon) +6 1 20 </p><p>Darts (x10) +4 1d3+0 XX-XXxX</p><p>Dagger +1 1d3+0 XX-XXxX</p><p></p><p></p><p>[B]Blowgun[/B]</p><p>Damage: 1 Crit: 20 / x2 Range Inc: 10’ Type: P Cost: 1 gp Weight: 2 lb </p><p>[I]Fires Blowgun Needles[/I]</p><p></p><p>[B]Blowgun Needle[/B] (Blowguns) Often poisoned, Cost: 1 copper, Weight: —</p><p></p><p>[B]Dream Lily Poison[/B]</p><p>Cost 75 gold, Injury DC 13, Unconsciousness for 1 minute/ Unconsciousness for 1d3 hours.</p><p></p><p>[B]Languages:[/B]</p><p>Oparese</p><p>Pygmy Tongue</p><p></p><p>[B]Abilities:[/B] </p><p>Low Light Vision</p><p>Sneak attack +1d6</p><p>trapfinding </p><p>Evasion</p><p></p><p>[B]Feats:[/B] Point blanck shot: +1 attack at 30'</p><p></p><p> </p><p></p><p>[B]Skill Points:[/B]55 [B]Max Ranks:[/B] 5</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p></p><p>Balance (Dex) X +2 +2</p><p>Bluff (Cha) X +1 +1</p><p>Climb (Str) 4 +0 +4 </p><p>Craft [poison](Int) 1 +3 +4</p><p>Disable Device (Int) 5 +3 +8 </p><p>Disguise (Cha) X +1 +1</p><p>Escape Artist (Dex) X +2 +2 </p><p>Handel animal (Cha) X +1 +1 </p><p>Hide (Dex) 5 +2 +7</p><p>Intimidate (Cha) X +1 +1 </p><p>Jump (Str) X +0 +0 </p><p>Knowledge [local] (Int) 2 +3 +5</p><p>knowledge [geography] 2 +3 +5 </p><p>knowledge [nature] 2 +3 +5 </p><p>Listen (Wis) 2 +1 +3 </p><p>Move Silently (Dex) 5 +2 +7 </p><p>Open Lock (Dex) 2 +2 +4</p><p>Perform (Cha) X +1 +1 </p><p>Profession (Wis) X +1 +1 </p><p>Ride (Dex) 0 +2 +2 </p><p>Search (Int) 5 +3 +8 </p><p>Sense Motive (Wis) X +1 +1 </p><p>Sleight of Hand (Dex) X +2 +2 </p><p>Spot (Wis) 5 +1 +6 </p><p>Swim (Str) 4 +0 +4</p><p>survival (Wis) 4 +1 +5 </p><p>Tumble (Dex) 2 +2 +4 </p><p>Use Magic Device (Cha) X +1 +1 </p><p>Use Rope (Dex) 1 +2 +3 </p><p></p><p>[B]Equipment: Cost [/B]</p><p>Travelers Outfit 01gp </p><p>backpack 02gp </p><p>rations 6 03gp </p><p>winter blancket 05sp</p><p>lantern bullseye 12gp </p><p>grappling hook 01gp </p><p>rope hempen 50'x2 02gp</p><p>signal whistle 08sp</p><p>bottle of poison [home made] 00gp</p><p>[b]-*- weapons armor -*-[/b]</p><p>Needle x200 02gp</p><p>Dream Lily Poison</p><p>Darts x10 05gp </p><p>Dagger 02gp</p><p>Blowgun [home made]</p><p>Light armor- Studded leather 25gp</p><p></p><p>---------------[B]Money:[/B] 20gp 03sp 0cp</p><p></p><p></p><p></p><p>[B]Age:[/B] 24</p><p>[B]Height:[/B] 4'26" </p><p>[B]Weight:[/B] 99lb</p><p>[B]Eyes:[/B] jungle Green</p><p>[B]Hair:[/B] bark brown</p><p>[B]Skin:[/B] volcanic soil dark[/CODE]</p><p></p><p><strong>Appearance:</strong> </p><p></p><p>A little humanoid. standing 4 fet and 26 inch or 1 meter 30 cm tall. Prefers to dress with a simple travelers outfit in dark greens and grays. his hair reaches him to his shoulders prefering to have it loose, have a simple straight shaven beard. His hands are full of scars and small injuries as he to often uses them in crafts, nutt picking and any handywork you could imagine. He wears many pointy earings made out of a black coconut. </p><p>His body is tatood with seweral animal and plant/mushrooms figures, simbolizing the species that he recolects poison from. These are not shown to anybody just beeing visible the two flowers that he has tatood on the back of his hands. The Viiriel flower that grows in the jungle threes and the Yuitaa the flower that grows in the more swampy lands.His usually goes bar feet but uses kne high boots in light brown leather in towns and more civilized areas. he allays uses a full day before entering towns shaving up, bathing, fixing his hair that to offen form dredloks and preparing himself to the big fokls territories</p><p></p><p><strong>Background:</strong></p><p></p><p></p><p>Tooter Pygme Rogue</p><p></p><p>Tooter as a pygme child used all his free time out in the jungle being the most cunning of his friends. Hunting frogs and small monkeys to make a little camp fire and have some fun playing jumping from low branches of the trees.</p><p>His tribe was a fair size tribe with about forty to fifty members. All spread out on a big piece of jungle being the weekly meeting the place to be if you where looking for news of the town/big people. At this day the few merchants came to village and sold their goods. The wood of a sort of tree harder then other sort was one of the most wanted items you could get. As usual the dart makers could afford them making some faster and better flying dart. But the most valuable ting every pygme could have was their home made poison, selling it at the marked of the nearby towns or villages. </p><p>Tooter was raised with the stories and myths about their people. Naming all races more or less hostile to them. And the pygme folks control of their villages far fearsome killing and eating any un-invited person. The children tales in the nearby villages and towns had the pygmes eating up a evil person as the worst thing that could happened to anyone alive. </p><p></p><p>Tooter developed to be a rogue being mentored by his bigger brother that again was learning with Rotam one of the few elders having a small learning and training center. Tooter was the best scout in five days travelling. He was almost every day out in the jungle searching for the bigger animals to fell them and share the meat. </p><p></p><p>On one of this hunting parties following a small dinos tracks. With his friends rescued a Xill. The Xill as its usual of their people had a debt towards Tooter. Tooter saw his chance of travelling more of the civilized world. Being safe of all trouble because of his new friend a warrior that was up for any fight.</p></blockquote><p></p>
[QUOTE="Drowned Hero, post: 2987746, member: 37149"] [b]Tooter Nutider Pygme Rogue[/b] Dices here: [url]http://www.nadaka.us/DiceBoxDB.asp?Page=Find&By=Name&Value=Tooter+Nutid er[/url] lucky dice again HP for lvl 2 [url]http://www.nadaka.us/DiceBoxDB.asp?Page=Find&By=Number&Value=8202[/url] -*-* 13-15-13-13-16-12 -*-* [sblock] Pygmy Folk The Pygmy Folk are a reclusive race of short furred humanoids. They live in the deep jungle in well-hidden villages. They are very cautious but can be very friendly once their trust is earned. They have large circular eyes and small facial features. Abilities: -2 Strength, +2 Dexterity. Small Size Movement 20 feet +3 racial Bonus to Move Silently and Listen skill checks. Poison use Craft (Poison) is a class skill. Low Light Vision +1 racial bonus to attack rolls with Blowguns and Short Bows. Favored Class: Scout Scout (Wilderness Rogue Variant from Unearthed Arcana pg. 56) Remove: appraise, diplomacy, decipher script, forgery and gather information. Add: Handel animal, knowledge [geography], knowledge [nature], ride and survival. Add class features woodland stride, camouflage, hide in plain sight [/sblock] Quote:[COLOR=SeaGreen] 'Did you say dino? run!'[/COLOR] [CODE][B]Name:[/B] Tooter Nutider [B]Class:[/B] Scout (Wilderness Rogue Variant from Unearthed Arcana pg. 56) [B]Race:[/B] Pygmy Folk [B]Size:[/B] small [B]Gender:[/B] male [B]Alignment:[/B] neutral [B]Deity:[/B] XXXX [B]Str:[/B] 11 +0 [B]Level:[/B] 2 [B]XP:[/B] XXXX [B]Dex:[/B] 17 +3 [B]BAB:[/B] +1 [B]HP:[/B] 12 (1d6) [B]Con:[/B] 13 +1 [B]Grapple:[/B] +1 [+2bab +0str -1 size] [B]Int:[/B] 16 +3 [B]Speed:[/B] 20' [B]Spell Res:[/B] XX [B]Wis:[/B] 13 +1 [B]Init:[/B] +2 [B]Spell Save:[/B] +X [B]Cha:[/B] 12 +1 [B]ACP:[/B] -1 [B]Spell Fail:[/B] 15% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +3 +X +2 +1 +X +X 16 [B]Touch:[/B] 1 [B]Flatfooted:[/B] XX [B]Base Mod Misc Total[/B] [B]Fort:[/B] 0 +1 +1 [B]Ref:[/B] 3 +3 +6 [B]Will:[/B] 0 +1 +1 [B]Weapon Attack Damage Critical[/B] Blowgun (favoured weapon) +6 1 20 Darts (x10) +4 1d3+0 XX-XXxX Dagger +1 1d3+0 XX-XXxX [B]Blowgun[/B] Damage: 1 Crit: 20 / x2 Range Inc: 10’ Type: P Cost: 1 gp Weight: 2 lb [I]Fires Blowgun Needles[/I] [B]Blowgun Needle[/B] (Blowguns) Often poisoned, Cost: 1 copper, Weight: — [B]Dream Lily Poison[/B] Cost 75 gold, Injury DC 13, Unconsciousness for 1 minute/ Unconsciousness for 1d3 hours. [B]Languages:[/B] Oparese Pygmy Tongue [B]Abilities:[/B] Low Light Vision Sneak attack +1d6 trapfinding Evasion [B]Feats:[/B] Point blanck shot: +1 attack at 30' [B]Skill Points:[/B]55 [B]Max Ranks:[/B] 5 [B]Skills Ranks Mod Misc Total[/B] Balance (Dex) X +2 +2 Bluff (Cha) X +1 +1 Climb (Str) 4 +0 +4 Craft [poison](Int) 1 +3 +4 Disable Device (Int) 5 +3 +8 Disguise (Cha) X +1 +1 Escape Artist (Dex) X +2 +2 Handel animal (Cha) X +1 +1 Hide (Dex) 5 +2 +7 Intimidate (Cha) X +1 +1 Jump (Str) X +0 +0 Knowledge [local] (Int) 2 +3 +5 knowledge [geography] 2 +3 +5 knowledge [nature] 2 +3 +5 Listen (Wis) 2 +1 +3 Move Silently (Dex) 5 +2 +7 Open Lock (Dex) 2 +2 +4 Perform (Cha) X +1 +1 Profession (Wis) X +1 +1 Ride (Dex) 0 +2 +2 Search (Int) 5 +3 +8 Sense Motive (Wis) X +1 +1 Sleight of Hand (Dex) X +2 +2 Spot (Wis) 5 +1 +6 Swim (Str) 4 +0 +4 survival (Wis) 4 +1 +5 Tumble (Dex) 2 +2 +4 Use Magic Device (Cha) X +1 +1 Use Rope (Dex) 1 +2 +3 [B]Equipment: Cost [/B] Travelers Outfit 01gp backpack 02gp rations 6 03gp winter blancket 05sp lantern bullseye 12gp grappling hook 01gp rope hempen 50'x2 02gp signal whistle 08sp bottle of poison [home made] 00gp [b]-*- weapons armor -*-[/b] Needle x200 02gp Dream Lily Poison Darts x10 05gp Dagger 02gp Blowgun [home made] Light armor- Studded leather 25gp ---------------[B]Money:[/B] 20gp 03sp 0cp [B]Age:[/B] 24 [B]Height:[/B] 4'26" [B]Weight:[/B] 99lb [B]Eyes:[/B] jungle Green [B]Hair:[/B] bark brown [B]Skin:[/B] volcanic soil dark[/CODE] [B]Appearance:[/B] A little humanoid. standing 4 fet and 26 inch or 1 meter 30 cm tall. Prefers to dress with a simple travelers outfit in dark greens and grays. his hair reaches him to his shoulders prefering to have it loose, have a simple straight shaven beard. His hands are full of scars and small injuries as he to often uses them in crafts, nutt picking and any handywork you could imagine. He wears many pointy earings made out of a black coconut. His body is tatood with seweral animal and plant/mushrooms figures, simbolizing the species that he recolects poison from. These are not shown to anybody just beeing visible the two flowers that he has tatood on the back of his hands. The Viiriel flower that grows in the jungle threes and the Yuitaa the flower that grows in the more swampy lands.His usually goes bar feet but uses kne high boots in light brown leather in towns and more civilized areas. he allays uses a full day before entering towns shaving up, bathing, fixing his hair that to offen form dredloks and preparing himself to the big fokls territories [B]Background:[/B] Tooter Pygme Rogue Tooter as a pygme child used all his free time out in the jungle being the most cunning of his friends. Hunting frogs and small monkeys to make a little camp fire and have some fun playing jumping from low branches of the trees. His tribe was a fair size tribe with about forty to fifty members. All spread out on a big piece of jungle being the weekly meeting the place to be if you where looking for news of the town/big people. At this day the few merchants came to village and sold their goods. The wood of a sort of tree harder then other sort was one of the most wanted items you could get. As usual the dart makers could afford them making some faster and better flying dart. But the most valuable ting every pygme could have was their home made poison, selling it at the marked of the nearby towns or villages. Tooter was raised with the stories and myths about their people. Naming all races more or less hostile to them. And the pygme folks control of their villages far fearsome killing and eating any un-invited person. The children tales in the nearby villages and towns had the pygmes eating up a evil person as the worst thing that could happened to anyone alive. Tooter developed to be a rogue being mentored by his bigger brother that again was learning with Rotam one of the few elders having a small learning and training center. Tooter was the best scout in five days travelling. He was almost every day out in the jungle searching for the bigger animals to fell them and share the meat. On one of this hunting parties following a small dinos tracks. With his friends rescued a Xill. The Xill as its usual of their people had a debt towards Tooter. Tooter saw his chance of travelling more of the civilized world. Being safe of all trouble because of his new friend a warrior that was up for any fight. [/QUOTE]
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