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Warlords of Pangea Reloaded! [OOC]
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<blockquote data-quote="trilobite" data-source="post: 3035941" data-attributes="member: 15531"><p>Hummm....let me look and see if there are any blowgun rules already made up somewhere. As for posions, I will give you a list of what posions are available and thier prices. We can consider the price as what effort it took for Tooter to make them. I will also check on the craft rules to see what you need to do to make posions.</p><p></p><p></p><p>edit:</p><p></p><p>Ok this is what I have found. </p><p></p><p><strong>Blowgun</strong></p><p>Damage: 1 Crit: 20 / x2 Range Inc: 10’ Type: P Cost: 1 gp Weight: 2 lb </p><p><em>Fires Blowgun Needles</em></p><p></p><p><strong>Blowgun, Greater</strong> </p><p>Damage: 1d3 Crit:20 / x2 Range Inc: 10’ Type: P Cost: 15 gp Weight: 2 lb</p><p><em>Requires two hands to fire and/or reload.</em></p><p><em>Move Action to reload.</em></p><p><em>Maximum range of 5 increments.</em></p><p><em>Shared Focus (Blowgun)</em></p><p></p><p><strong>Blowgun Dart</strong> (Blowgun, Greater) Often poisoned, Cost: 1 silver, Weight: 1/20 lb</p><p></p><p><strong>Blowgun Needle</strong> (Blowguns) Often poisoned, Cost: 1 copper, Weight: —</p><p></p><p></p><p><strong>Posions:</strong> (Since you are using your Craft: Poison skill you can purchase these in character generation at one third the price.</p><p></p><p><strong>Dream Lily Poison</strong></p><p>Cost 75 gold, Injury DC 13, Unconsciousness for 1 minute/ Unconsciousness for 1d3 hours.</p><p></p><p><strong>Small Centipede Poison</strong></p><p>Cost: 90 gold, Injury DC 10, 1d2 Dexterity damage/ 1d2 Dexterity damage.</p><p></p><p><strong>Bloodroot</strong></p><p>Cost: 100 gold, Injury DC 12, 1d4 Constitution damage/ 1d3 Wisdom damage</p><p></p><p><strong>Greenblood Oil</strong></p><p>Cost: 100 Gold, Injury DC 13, 1 Constitution damage/ 1d2 Constitution damage.</p><p></p><p><strong>Black Adder Venom</strong></p><p>Cost: 120 Gold, Injury DC 12, 1d6 Constitution damage/ 1d6 Constitution damage.</p><p></p><p><strong>Bittercap Mushroom</strong></p><p>Cost: 120, Injury DC 14, 1 Constitution damage/ Unconsciousness for 1d3 hours.</p><p></p><p><strong>Medium-sized Spider Venom</strong></p><p>Cost: 150 Injury DC 12, 1d4 Strength damage/ 1d4 Strength damage.</p></blockquote><p></p>
[QUOTE="trilobite, post: 3035941, member: 15531"] Hummm....let me look and see if there are any blowgun rules already made up somewhere. As for posions, I will give you a list of what posions are available and thier prices. We can consider the price as what effort it took for Tooter to make them. I will also check on the craft rules to see what you need to do to make posions. edit: Ok this is what I have found. [B]Blowgun[/B] Damage: 1 Crit: 20 / x2 Range Inc: 10’ Type: P Cost: 1 gp Weight: 2 lb [I]Fires Blowgun Needles[/I] [B]Blowgun, Greater[/B] Damage: 1d3 Crit:20 / x2 Range Inc: 10’ Type: P Cost: 15 gp Weight: 2 lb [I]Requires two hands to fire and/or reload. Move Action to reload. Maximum range of 5 increments. Shared Focus (Blowgun)[/I] [B]Blowgun Dart[/B] (Blowgun, Greater) Often poisoned, Cost: 1 silver, Weight: 1/20 lb [B]Blowgun Needle[/B] (Blowguns) Often poisoned, Cost: 1 copper, Weight: — [B]Posions:[/B] (Since you are using your Craft: Poison skill you can purchase these in character generation at one third the price. [B]Dream Lily Poison[/B] Cost 75 gold, Injury DC 13, Unconsciousness for 1 minute/ Unconsciousness for 1d3 hours. [B]Small Centipede Poison[/B] Cost: 90 gold, Injury DC 10, 1d2 Dexterity damage/ 1d2 Dexterity damage. [B]Bloodroot[/B] Cost: 100 gold, Injury DC 12, 1d4 Constitution damage/ 1d3 Wisdom damage [B]Greenblood Oil[/B] Cost: 100 Gold, Injury DC 13, 1 Constitution damage/ 1d2 Constitution damage. [B]Black Adder Venom[/B] Cost: 120 Gold, Injury DC 12, 1d6 Constitution damage/ 1d6 Constitution damage. [B]Bittercap Mushroom[/B] Cost: 120, Injury DC 14, 1 Constitution damage/ Unconsciousness for 1d3 hours. [B]Medium-sized Spider Venom[/B] Cost: 150 Injury DC 12, 1d4 Strength damage/ 1d4 Strength damage. [/QUOTE]
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