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Warlords of the Accordlands - Wow!
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<blockquote data-quote="Gothmog" data-source="post: 2925877" data-attributes="member: 317"><p>I just got all four books last week (Master Codex, Monsters and Lairs, Atlas, and Campaign), and although I haven't had much time to read them yet, they look to be well done and have lots of interesting ideas. For example:</p><p></p><p>Elves are short-lived necromancers who drain the life from other creatures to extend their own lifespans, and are usually chaotic evil in nature.</p><p></p><p>Dwarves are fighting a war of attrition against creatures called Abyssals under the earth, and have developed a siege mentality.</p><p></p><p>The forces of evil are actually well organized and not monkey-chumps like in many other settings (I'm looking at FR mostly here). They aren't as overpowering, organized, or omnipresent as in Midnight, but its still a darker tone for the world.</p><p></p><p>The Nothrog (gobliniods) are well organized and march over other nations looking for conquest.</p><p></p><p>Some cool looking new classes (Necromancer, Seer, and Shaman) that have some specific ties to the setting. The Shaman in particular looks very interesting.</p><p></p><p>The moster book looks well done, with many critters having a sample lair and plot hooks provided.</p><p></p><p>I haven't even cracked the Campaign book yet, and only looked at the Atlas a little bit, but this seems like a pretty decent setting.</p></blockquote><p></p>
[QUOTE="Gothmog, post: 2925877, member: 317"] I just got all four books last week (Master Codex, Monsters and Lairs, Atlas, and Campaign), and although I haven't had much time to read them yet, they look to be well done and have lots of interesting ideas. For example: Elves are short-lived necromancers who drain the life from other creatures to extend their own lifespans, and are usually chaotic evil in nature. Dwarves are fighting a war of attrition against creatures called Abyssals under the earth, and have developed a siege mentality. The forces of evil are actually well organized and not monkey-chumps like in many other settings (I'm looking at FR mostly here). They aren't as overpowering, organized, or omnipresent as in Midnight, but its still a darker tone for the world. The Nothrog (gobliniods) are well organized and march over other nations looking for conquest. Some cool looking new classes (Necromancer, Seer, and Shaman) that have some specific ties to the setting. The Shaman in particular looks very interesting. The moster book looks well done, with many critters having a sample lair and plot hooks provided. I haven't even cracked the Campaign book yet, and only looked at the Atlas a little bit, but this seems like a pretty decent setting. [/QUOTE]
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