Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
[Warlords] Should D&D be tied to D&D Worlds?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jester David" data-source="post: 6143838" data-attributes="member: 37579"><p>There are two very different aspects to the warlord. </p><p>The first is the idea of a tactical leader. The inspiring and strategic character that aids their allies, directing the battle and serving as a battlefield commander. He aids allies and directs the battle. </p><p>Then there is the idea of the non-magical healer who coaches people to shrug off wounds. </p><p>The two idea are very, well, different. They serve two very different purposes. </p><p></p><p>The tactical leader is an intelligent character but the inspiring healer is charismatic. They rely on entirely different primary stats. (And the latter overlaps with the bard.) </p><p>As has been remarked, you don't expect the captain of the guard to heal you. Captain America, Robin Hood, or King Arthur don't stop to bandage people's wounds. And you don't expect field medics or M*A*S*H surgeons to lead on the battlefield.</p><p></p><p>I see a role for the strategist as a class. It could work and be a lot of fun. But it looks like we get a fighter subclass instead. </p><p></p><p>For martial healing... That might work best as a rules modules. Something you add on that any character can attempt with varying degrees of success. </p><p>After all, if healing is morale-based and hitpoints are skill, why are they limited to a certain number of times per day? Do inspiring speeches just stop working? Likewise, why can't the bard (or the noble background) also heal through inspiration?</p></blockquote><p></p>
[QUOTE="Jester David, post: 6143838, member: 37579"] There are two very different aspects to the warlord. The first is the idea of a tactical leader. The inspiring and strategic character that aids their allies, directing the battle and serving as a battlefield commander. He aids allies and directs the battle. Then there is the idea of the non-magical healer who coaches people to shrug off wounds. The two idea are very, well, different. They serve two very different purposes. The tactical leader is an intelligent character but the inspiring healer is charismatic. They rely on entirely different primary stats. (And the latter overlaps with the bard.) As has been remarked, you don't expect the captain of the guard to heal you. Captain America, Robin Hood, or King Arthur don't stop to bandage people's wounds. And you don't expect field medics or M*A*S*H surgeons to lead on the battlefield. I see a role for the strategist as a class. It could work and be a lot of fun. But it looks like we get a fighter subclass instead. For martial healing... That might work best as a rules modules. Something you add on that any character can attempt with varying degrees of success. After all, if healing is morale-based and hitpoints are skill, why are they limited to a certain number of times per day? Do inspiring speeches just stop working? Likewise, why can't the bard (or the noble background) also heal through inspiration? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[Warlords] Should D&D be tied to D&D Worlds?
Top