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[Warlords] Should D&D be tied to D&D Worlds?
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<blockquote data-quote="Starfox" data-source="post: 6144380" data-attributes="member: 2303"><p>I sympathize on bemoaning the magic/non-magic divide, and I can see classes straddling it more - 4E and Pathfinder have each taken steps in this direction, but Next seems to avoid it. I guess Meals & Co. think this divide is part of the DnD identity. But it really isn't that old - AD&D allowed effective crossovers trough multi-classing. Much of the problem actually hails from 3Es multiclassing - in 1E and 2E you could meaningfully multiclass a magic and a non-magic class, but that mostly ended with 3E. In my AD&D games, most everyone was multiclassed - it was just more fun that way.</p><p></p><p>To return to the magic/mundane divide, a semi-magical leader class already exists - the bard combines magical and mundane abilities and does heal a little. A bard also inspires, often being a better buffer than a cleric. And bard is a very versatile class - it can lean towards fighter, cleric/buffer, or even controller/wizard, all in the same class. Just use Oratory for your perform, and it makes a great leader - except that is has spells.</p><p></p><p>What you seem to want is the bard concept married to a fighter instead of a rogue, removing the spells but adding mundane healing and some fighting omph. Maybe this discussion could improve if it became somewhat more concrete. Make suggestions on how a Next warlord could work, trying to make it so that it doesn't offend people's sensibilities, and possibly the discussion could move on from sweeping generalizations to something useful?</p></blockquote><p></p>
[QUOTE="Starfox, post: 6144380, member: 2303"] I sympathize on bemoaning the magic/non-magic divide, and I can see classes straddling it more - 4E and Pathfinder have each taken steps in this direction, but Next seems to avoid it. I guess Meals & Co. think this divide is part of the DnD identity. But it really isn't that old - AD&D allowed effective crossovers trough multi-classing. Much of the problem actually hails from 3Es multiclassing - in 1E and 2E you could meaningfully multiclass a magic and a non-magic class, but that mostly ended with 3E. In my AD&D games, most everyone was multiclassed - it was just more fun that way. To return to the magic/mundane divide, a semi-magical leader class already exists - the bard combines magical and mundane abilities and does heal a little. A bard also inspires, often being a better buffer than a cleric. And bard is a very versatile class - it can lean towards fighter, cleric/buffer, or even controller/wizard, all in the same class. Just use Oratory for your perform, and it makes a great leader - except that is has spells. What you seem to want is the bard concept married to a fighter instead of a rogue, removing the spells but adding mundane healing and some fighting omph. Maybe this discussion could improve if it became somewhat more concrete. Make suggestions on how a Next warlord could work, trying to make it so that it doesn't offend people's sensibilities, and possibly the discussion could move on from sweeping generalizations to something useful? [/QUOTE]
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Community
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[Warlords] Should D&D be tied to D&D Worlds?
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