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General Tabletop Discussion
*Dungeons & Dragons
[Warlords] Should D&D be tied to D&D Worlds?
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<blockquote data-quote="Neonchameleon" data-source="post: 6145821" data-attributes="member: 87792"><p>Some people made such a declaration in which they tried to declare that a playstyle in which hit points escalated so you were a hero by 4th level and a superhero able to wade through lava by 8th was "war". Every single D&D edition there has ever been has been a case of Combat as Sport in which you are taking tougher than life characters with rigged odds into fights. And has been a game based on a hacked tabletop wargame with a class called a fighter whose main ability is that they fight really well.</p><p></p><p>The fundamental difference between so-called Combat as War (in which the enemy do not do all the mean things the PCs do because that would be unfair - or lead to lunar lich wars) and combat as sport is the focus. Whether you want to win before the first die is rolled or whether you want local tactics to matter and combat to be tense and exciting.</p><p></p><p></p><p></p><p>The cleric is a hacked vampire hunter whose remit has expanded across multiple editions to do ... anything at all. The warlord is a leader, relying on brains and steel.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6145821, member: 87792"] Some people made such a declaration in which they tried to declare that a playstyle in which hit points escalated so you were a hero by 4th level and a superhero able to wade through lava by 8th was "war". Every single D&D edition there has ever been has been a case of Combat as Sport in which you are taking tougher than life characters with rigged odds into fights. And has been a game based on a hacked tabletop wargame with a class called a fighter whose main ability is that they fight really well. The fundamental difference between so-called Combat as War (in which the enemy do not do all the mean things the PCs do because that would be unfair - or lead to lunar lich wars) and combat as sport is the focus. Whether you want to win before the first die is rolled or whether you want local tactics to matter and combat to be tense and exciting. The cleric is a hacked vampire hunter whose remit has expanded across multiple editions to do ... anything at all. The warlord is a leader, relying on brains and steel. [/QUOTE]
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Community
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[Warlords] Should D&D be tied to D&D Worlds?
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