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General Tabletop Discussion
*Dungeons & Dragons
[Warlords] Should D&D be tied to D&D Worlds?
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<blockquote data-quote="Hussar" data-source="post: 6146705" data-attributes="member: 22779"><p>But, this is not true. Unless you honestly believe that 8 days is slow. Or, even in Basic/Expert, you got 1-3 HP/day of rest - so, a month at the absolute outside of rest restores all damage.</p><p></p><p>I don't know about you, but a broken bone healing completely in a month? That's meant to be believable, but, abstracted? Really?</p><p></p><p>To me, this whole, HP=Meat argument again, has always relied on a very loose reading of what the rules actually said, in any edition. It's never been supported by the mechanics. Not in any edition. </p><p></p><p>If people want it added in, as a module, sure, knock yourself out. But, let's be honest here. HP=Meat is not the baseline of any edition of D&D and never has been. HP have never returned at a slow rate. Healing has always been much, much faster than it should be if believability is the issue. </p><p></p><p>What boggles my mind is that in years of 3e, no one ever bitched about the fact that your character can heal, naturally, from -9 HP to full in about 3 days (which is typical), but, reduce that to one day? Oh hell no. That's not believable. And then add on this rewriting of history to say that HP has always recovered slowly? </p><p></p><p>Outside of OD&D, whose rules I honestly don't know, in what edition of D&D would it ever take longer than a month to fully recover from wounds naturally? And, again, let's be honest, how often did that ever happen in game? Very, very rarely. You'd rest maybe two or three days and the cleric would heal you. Same as every other edition of D&D.</p><p></p><p>The only difference is that 4e isn't coy about it.</p><p></p><p>4e might be faster, as a baseline, but, HP recovery in D&D has never been slow.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6146705, member: 22779"] But, this is not true. Unless you honestly believe that 8 days is slow. Or, even in Basic/Expert, you got 1-3 HP/day of rest - so, a month at the absolute outside of rest restores all damage. I don't know about you, but a broken bone healing completely in a month? That's meant to be believable, but, abstracted? Really? To me, this whole, HP=Meat argument again, has always relied on a very loose reading of what the rules actually said, in any edition. It's never been supported by the mechanics. Not in any edition. If people want it added in, as a module, sure, knock yourself out. But, let's be honest here. HP=Meat is not the baseline of any edition of D&D and never has been. HP have never returned at a slow rate. Healing has always been much, much faster than it should be if believability is the issue. What boggles my mind is that in years of 3e, no one ever bitched about the fact that your character can heal, naturally, from -9 HP to full in about 3 days (which is typical), but, reduce that to one day? Oh hell no. That's not believable. And then add on this rewriting of history to say that HP has always recovered slowly? Outside of OD&D, whose rules I honestly don't know, in what edition of D&D would it ever take longer than a month to fully recover from wounds naturally? And, again, let's be honest, how often did that ever happen in game? Very, very rarely. You'd rest maybe two or three days and the cleric would heal you. Same as every other edition of D&D. The only difference is that 4e isn't coy about it. 4e might be faster, as a baseline, but, HP recovery in D&D has never been slow. [/QUOTE]
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[Warlords] Should D&D be tied to D&D Worlds?
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