Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
[Warlords] Should D&D be tied to D&D Worlds?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DMZ2112" data-source="post: 6147890" data-attributes="member: 78752"><p>If an attack requires a to-hit roll or a saving throw, then it is penetrating or bypassing defenses. If I recall correctly, psionics in AD&D1 only gave the target a chance to defend if he was also a psionic, but I chalk that up to truly unforgivably bad game design and you should too.</p><p></p><p>I also realize this description excludes most iterations of Magic Missile from the category, but I consider magic missile to be a defense of my point rather than a contradiction. From the d20 SRD: "A missile of magical energy darts forth from your fingertip and strikes its target." The operative word here being "strikes."</p><p></p><p>It doesn't miss. It isn't deflected. You eat that damage.</p><p></p><p>To reiterate my opinion, because I think it's getting lost, I am not in support of an interpretation of hit points that considers them to be entirely meat. My position is that the rule is ambiguous and should remain ambiguous, because the crunch of the game says they are meat while the fluff says they are more broad in definition and this has always been.</p><p></p><p>Further to that, the cleric does not require specificity in hit point definition, and the warlord does, thus the warlord should never have been introduced to the canon.</p><p></p><p></p><p></p><p>I think the loss of large quantities of skin, muscle, and bone is sufficiently traumatic to call that possibility into question, yes.</p><p></p><p>Again, I'm not arguing that it has to ALL be meat. Maybe only half of it is meat damage. But in order to go toe-to-toe with the cleric in terms of healing, the warlord needs to be able to ameliorate ALL of that damage. The cleric can do this, because it does not matter to the cleric whether the hit points in question are meat or fatigue. </p><p></p><p>The warlord, by definition, can only deal with the fatigue. So the warlord only functions equivalently to a cleric in an environment where no hit point loss is meat. That is not a concession I am willing to make.</p><p></p><p></p><p></p><p>Ah, but to quote Jack Sparrow, "We've established my proposal as sound in principle. Now, we're just haggling over price." Two days does seem short, but the game has always agreed that the dungeon master has the right to set healing rates in his own campaign, based on his own perceptions of challenge.</p><p></p><p>You are right; this comes down to where we see the logical disconnect. You see it between two days of bedrest and weeks of bedrest. I see it between, "Rub some dirt on it, you pansy," and hedge-magic nursing for two days.</p></blockquote><p></p>
[QUOTE="DMZ2112, post: 6147890, member: 78752"] If an attack requires a to-hit roll or a saving throw, then it is penetrating or bypassing defenses. If I recall correctly, psionics in AD&D1 only gave the target a chance to defend if he was also a psionic, but I chalk that up to truly unforgivably bad game design and you should too. I also realize this description excludes most iterations of Magic Missile from the category, but I consider magic missile to be a defense of my point rather than a contradiction. From the d20 SRD: "A missile of magical energy darts forth from your fingertip and strikes its target." The operative word here being "strikes." It doesn't miss. It isn't deflected. You eat that damage. To reiterate my opinion, because I think it's getting lost, I am not in support of an interpretation of hit points that considers them to be entirely meat. My position is that the rule is ambiguous and should remain ambiguous, because the crunch of the game says they are meat while the fluff says they are more broad in definition and this has always been. Further to that, the cleric does not require specificity in hit point definition, and the warlord does, thus the warlord should never have been introduced to the canon. I think the loss of large quantities of skin, muscle, and bone is sufficiently traumatic to call that possibility into question, yes. Again, I'm not arguing that it has to ALL be meat. Maybe only half of it is meat damage. But in order to go toe-to-toe with the cleric in terms of healing, the warlord needs to be able to ameliorate ALL of that damage. The cleric can do this, because it does not matter to the cleric whether the hit points in question are meat or fatigue. The warlord, by definition, can only deal with the fatigue. So the warlord only functions equivalently to a cleric in an environment where no hit point loss is meat. That is not a concession I am willing to make. Ah, but to quote Jack Sparrow, "We've established my proposal as sound in principle. Now, we're just haggling over price." Two days does seem short, but the game has always agreed that the dungeon master has the right to set healing rates in his own campaign, based on his own perceptions of challenge. You are right; this comes down to where we see the logical disconnect. You see it between two days of bedrest and weeks of bedrest. I see it between, "Rub some dirt on it, you pansy," and hedge-magic nursing for two days. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[Warlords] Should D&D be tied to D&D Worlds?
Top