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Warmage, Dread Necromancer, and Beguiler as Preparation Casters?
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<blockquote data-quote="airwalkrr" data-source="post: 3038978" data-attributes="member: 12460"><p>To tell the truth, my "feelings," as you put it, are not the only reason why I dislike the classes. I have a twofold problem with their spell lists. They are at once both too big and too restrictive. For a spontaneous caster, they have too many spells on their list. However, their spells, by and large, do the same thing. This makes the characters very one dimensional and marginalizes their usefulness to a party. I'm not saying they are useless. The warmage can blow up stuff like nobody's business and the beguiler is never out of ways to charm people. But when it comes right down to it, a wizard with the same spell selection can do the exact same thing. The catch is that the wizard can also have a spell selection that lets him be a totally different kind of caster. A wizard with vast spellbooks can be the necromancer, the warmage, or the beguiler, and all that he lacks is spontaneity, which, it terms of potential power, does very little to help the character. Spontaneous casters are easy for new players to play, but those experienced in playing spellcasters know how to prepare the right spells and gain little from the ability to choose what they cast on the fly, especially when their spell list is so limited.</p><p></p><p>This brings up another thing I had intended to include in my original post but apparently forgot to. Why not make these three classes TRUE specialists by giving them access to ALL spells of a given school, not just sorcerer/wizard ones and a handful of others? For instance, the dread necromancer gets animate dead at 3rd level like a cleric. A warmage can cast searing light and sound burst. A beguiler can cast modify memory and song of discord. And so on. A dread necromancer can cast any spell of the necromancy school or any spell with the fear descriptor and can cast it at the lowest possible level for the spell. A warmage can cast any evocation or any spell with an energy or force descriptor and can cast it at the lowest level possible for the spell. A beguiler can cast any illusion or enchantment at the lowest possible level for the spell. I think that would make the classes much better, more versatile, while at the same time preserving their flavor.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 3038978, member: 12460"] To tell the truth, my "feelings," as you put it, are not the only reason why I dislike the classes. I have a twofold problem with their spell lists. They are at once both too big and too restrictive. For a spontaneous caster, they have too many spells on their list. However, their spells, by and large, do the same thing. This makes the characters very one dimensional and marginalizes their usefulness to a party. I'm not saying they are useless. The warmage can blow up stuff like nobody's business and the beguiler is never out of ways to charm people. But when it comes right down to it, a wizard with the same spell selection can do the exact same thing. The catch is that the wizard can also have a spell selection that lets him be a totally different kind of caster. A wizard with vast spellbooks can be the necromancer, the warmage, or the beguiler, and all that he lacks is spontaneity, which, it terms of potential power, does very little to help the character. Spontaneous casters are easy for new players to play, but those experienced in playing spellcasters know how to prepare the right spells and gain little from the ability to choose what they cast on the fly, especially when their spell list is so limited. This brings up another thing I had intended to include in my original post but apparently forgot to. Why not make these three classes TRUE specialists by giving them access to ALL spells of a given school, not just sorcerer/wizard ones and a handful of others? For instance, the dread necromancer gets animate dead at 3rd level like a cleric. A warmage can cast searing light and sound burst. A beguiler can cast modify memory and song of discord. And so on. A dread necromancer can cast any spell of the necromancy school or any spell with the fear descriptor and can cast it at the lowest possible level for the spell. A warmage can cast any evocation or any spell with an energy or force descriptor and can cast it at the lowest level possible for the spell. A beguiler can cast any illusion or enchantment at the lowest possible level for the spell. I think that would make the classes much better, more versatile, while at the same time preserving their flavor. [/QUOTE]
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Warmage, Dread Necromancer, and Beguiler as Preparation Casters?
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