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*Pathfinder & Starfinder
Warrior-Knight core class
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<blockquote data-quote="argo" data-source="post: 1629810" data-attributes="member: 5752"><p>The class is way too good. Lets look at those first three levels</p><p></p><p></p><p>-Heals Well: Not bad at lower levels but abusable at higher levels because of the equation (ammount by which check was made + level + Con bonus) so a 12 level caviler who takes ten on the check will recover 10 + 12 + Con = 22 + Con HP. That's like a free Cure Serious wounds every combat. Making the equation (level + Con mod) HP would be a much better choice IMO. Do that and I would call it a minor power overall, worth .25 - .5 of a feat.</p><p></p><p>-Brave: worth a feat. At worst worth .75 of a feat since it doesnt' kick in every combat but I think a full feat is closer to the mark.</p><p></p><p>-Missle Defence: worth a feat no question about it. I mean that, I've literally seen feats published that are this.</p><p></p><p>-Iron Willed: this is a feat (one not normally on the fighter bonus list). It might even be 1.25 feats because of its ability to stack with normal Iron Will.</p><p></p><p>The class also gets 42 extra skill points vs the fighter and a slightly better list.</p><p></p><p></p><p>In exchange the class gives up</p><p>-two bonus feats</p><p>-slower aquisition of Wepon Spec/Greater Weapon Spec</p><p>-use of missle weapons (which is itself somewhat offset by the Missle Defence ability)</p><p></p><p></p><p>The loss of missle weapons is really minor seeing as how the class is geared towards dedicated melee tanks anyway. If we asume for a moment that the slowed aquisition of Weapon Spec offsets the extra skillpoints (a dubious proposition I think) then we are still left with the question of how the loss of two freely selected bonus feats is supposed to offset three bonus feats that the fighter couldn't access even if he wanted to? :\ If people are saying to you that they would take three levels of the class and leave I wouldnt' be taking it as proof that the class is balanced compared to the fighter but as proof that it is badly front-loaded!</p><p></p><p>My suggestion for a balanced class? First make the change to Heals Well I suggested above. Second, space out the bonus feats so that he gets one at 2, 4, and every third level thereafter (total of 7 bonus feats instead of 11). Give him Heals Well and Brave at 1, Missle Defence at 2, and move Iron Willed back to level 6. Finally maybe swap out Intimidate for Sense Motive on the skill list or do something else <strong>minor</strong> to jazz up the skill list a bit and call it a day.</p><p></p><p>Hope that that helps.</p></blockquote><p></p>
[QUOTE="argo, post: 1629810, member: 5752"] The class is way too good. Lets look at those first three levels -Heals Well: Not bad at lower levels but abusable at higher levels because of the equation (ammount by which check was made + level + Con bonus) so a 12 level caviler who takes ten on the check will recover 10 + 12 + Con = 22 + Con HP. That's like a free Cure Serious wounds every combat. Making the equation (level + Con mod) HP would be a much better choice IMO. Do that and I would call it a minor power overall, worth .25 - .5 of a feat. -Brave: worth a feat. At worst worth .75 of a feat since it doesnt' kick in every combat but I think a full feat is closer to the mark. -Missle Defence: worth a feat no question about it. I mean that, I've literally seen feats published that are this. -Iron Willed: this is a feat (one not normally on the fighter bonus list). It might even be 1.25 feats because of its ability to stack with normal Iron Will. The class also gets 42 extra skill points vs the fighter and a slightly better list. In exchange the class gives up -two bonus feats -slower aquisition of Wepon Spec/Greater Weapon Spec -use of missle weapons (which is itself somewhat offset by the Missle Defence ability) The loss of missle weapons is really minor seeing as how the class is geared towards dedicated melee tanks anyway. If we asume for a moment that the slowed aquisition of Weapon Spec offsets the extra skillpoints (a dubious proposition I think) then we are still left with the question of how the loss of two freely selected bonus feats is supposed to offset three bonus feats that the fighter couldn't access even if he wanted to? :\ If people are saying to you that they would take three levels of the class and leave I wouldnt' be taking it as proof that the class is balanced compared to the fighter but as proof that it is badly front-loaded! My suggestion for a balanced class? First make the change to Heals Well I suggested above. Second, space out the bonus feats so that he gets one at 2, 4, and every third level thereafter (total of 7 bonus feats instead of 11). Give him Heals Well and Brave at 1, Missle Defence at 2, and move Iron Willed back to level 6. Finally maybe swap out Intimidate for Sense Motive on the skill list or do something else [b]minor[/b] to jazz up the skill list a bit and call it a day. Hope that that helps. [/QUOTE]
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