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General Tabletop Discussion
*Pathfinder & Starfinder
Warrior-Mage Prestige Classes: which are viable & which are not
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<blockquote data-quote="wildstarsreach" data-source="post: 3393070" data-attributes="member: 43141"><p>Here, Here. I concur.</p><p></p><p>Here's an example of the duskblade at 20th. I just took my 5th level character and expanded.</p><p></p><p>Parlee Oakstream</p><p>XP 190000+</p><p>CG Medium humanoid (human)</p><p>------------------------------------------------------</p><p>Init +7; Senses Listen -1, Spot -1</p><p>Languages Common, Draconic, Elven, Orcish </p><p>AC 42 (+13 Armor, +6 Shield, +3 Dex, +5 Deflection, +5 Nat Arm), touch 20, flat 39</p><p>HP 195 (20 HD) </p><p>Fort +20, Ref +14, Will +16</p><p>------------------------------------------------------</p><p>Speed 30 ft. (6 squares)</p><p>Melee +5 Greatsword [+33]/+33/+28/+23/+18 (2d6+17+1d6+2d6/15-20 x2+1d10)</p><p>Ranged MW composite longbow [+30]/+30/+25/+20/+15 (1d8+10 x3)</p><p>Base Atk +20/+15/+10/+5; Grp +28</p><p> Atk Options Arcane Channeling (full attack), Quick Cast 4/day, Spell Power +5</p><p> Combat Gear none</p><p> Duskblade Spells Known (CL 20th, DC 12(15) + spell level)</p><p>5th (7/day) – Polar Ray, Disintegrate, Sonic Shield, Hold Monster</p><p>4th (9/day) - Fire Shield, Phantasmal Killer, Dispel Magic, Toxic Weapon</p><p>3rd (11/day) - Vampiric Touch, Dispeling Touch, Protection from Energy, Greater Magic Weapon</p><p>2nd (12/day) - Dimension Hop, Scorching Ray, Animalistic Power, Touch of Idiocy</p><p>1st (12/day) - Blade of Blood, Kelgore's Fire Bolt, True Strike, Stand, Shocking Grasp</p><p>0th (6/day) - Acid Splash, Disrupt Undead, Ray of frost, Touch of Fatigue</p><p> Spell-Like Abilities (CL 20th)</p><p>5(8)/day (total) – dancing lights, detect magic, flare, ghost sound, read magic</p><p>------------------------------------------------------</p><p>Abilities Str 20 (26), Dex 14 (16), Con 18, Int 16 (22), Wis 8, Cha 12</p><p>SQ Armored Mage (Light, Medium, Heavy Shield)</p><p>Action Points 10</p><p>Feats Weapon Focus Greatsword, Improved Initiative, Combat Casting, Arcane Strike, Power Attack, Arcane Strike, Improved Critical Greatsword, Improved Toughness, Power Critical Greatsword</p><p>------------------------------------------------------</p><p> Skills (116 points, ACP -4) Climb (9/+15_11), Concentration (23/+27) (+31 def), Know Arcana (23/+29), Know Local (23/+29), Know Nobility/Royalty (4/+10), Ride (3/+6), Spellcraft (23/+29), Swim (9/+15_11) </p><p>------------------------------------------------------</p><p> Possessions (76/153/230[153/306/460] – 51) combat gear (–) plus Bedroll, Backpack, 1 large sack and 2 small sacks, flint and steel, 1 water skin, a set of common robes, 1 pair of manacles, 1 pair of boots, 2 Daggers, Quiver w/20 Arrows,</p><p></p><p>Magic Possessions +5 Mithril Full Platemail of Speed (36k), +5 Mithril Buckler Shield (36K), Composite Longbow +5 w/ +5 Str (25K), Hewards Handy Haversack (5K), +5 Amulet of Nat Armor (25K), +6 Headband of Intellect (36K), Quiver w/20 +5 arrows, +5 Holy Keen Greatsword of Shocking Burst (200K), Belt of Fire Giant Str +6 (36K), Glove of Dexterity +2 (4K), Ring Freedom of Action (25K), +5 Ring of Protection (25K), Manual of Bodily Health +3 (82.5K), Boots of Striding and Springing (5.5K), +5 Cloak of Resistance (25K), Manual of Gainful Exercise +4 (110K)</p><p></p><p></p><p>This is a comparable beatstike with good spell buff and attack.</p></blockquote><p></p>
[QUOTE="wildstarsreach, post: 3393070, member: 43141"] Here, Here. I concur. Here's an example of the duskblade at 20th. I just took my 5th level character and expanded. Parlee Oakstream XP 190000+ CG Medium humanoid (human) ------------------------------------------------------ Init +7; Senses Listen -1, Spot -1 Languages Common, Draconic, Elven, Orcish AC 42 (+13 Armor, +6 Shield, +3 Dex, +5 Deflection, +5 Nat Arm), touch 20, flat 39 HP 195 (20 HD) Fort +20, Ref +14, Will +16 ------------------------------------------------------ Speed 30 ft. (6 squares) Melee +5 Greatsword [+33]/+33/+28/+23/+18 (2d6+17+1d6+2d6/15-20 x2+1d10) Ranged MW composite longbow [+30]/+30/+25/+20/+15 (1d8+10 x3) Base Atk +20/+15/+10/+5; Grp +28 Atk Options Arcane Channeling (full attack), Quick Cast 4/day, Spell Power +5 Combat Gear none Duskblade Spells Known (CL 20th, DC 12(15) + spell level) 5th (7/day) – Polar Ray, Disintegrate, Sonic Shield, Hold Monster 4th (9/day) - Fire Shield, Phantasmal Killer, Dispel Magic, Toxic Weapon 3rd (11/day) - Vampiric Touch, Dispeling Touch, Protection from Energy, Greater Magic Weapon 2nd (12/day) - Dimension Hop, Scorching Ray, Animalistic Power, Touch of Idiocy 1st (12/day) - Blade of Blood, Kelgore's Fire Bolt, True Strike, Stand, Shocking Grasp 0th (6/day) - Acid Splash, Disrupt Undead, Ray of frost, Touch of Fatigue Spell-Like Abilities (CL 20th) 5(8)/day (total) – dancing lights, detect magic, flare, ghost sound, read magic ------------------------------------------------------ Abilities Str 20 (26), Dex 14 (16), Con 18, Int 16 (22), Wis 8, Cha 12 SQ Armored Mage (Light, Medium, Heavy Shield) Action Points 10 Feats Weapon Focus Greatsword, Improved Initiative, Combat Casting, Arcane Strike, Power Attack, Arcane Strike, Improved Critical Greatsword, Improved Toughness, Power Critical Greatsword ------------------------------------------------------ Skills (116 points, ACP -4) Climb (9/+15_11), Concentration (23/+27) (+31 def), Know Arcana (23/+29), Know Local (23/+29), Know Nobility/Royalty (4/+10), Ride (3/+6), Spellcraft (23/+29), Swim (9/+15_11) ------------------------------------------------------ Possessions (76/153/230[153/306/460] – 51) combat gear (–) plus Bedroll, Backpack, 1 large sack and 2 small sacks, flint and steel, 1 water skin, a set of common robes, 1 pair of manacles, 1 pair of boots, 2 Daggers, Quiver w/20 Arrows, Magic Possessions +5 Mithril Full Platemail of Speed (36k), +5 Mithril Buckler Shield (36K), Composite Longbow +5 w/ +5 Str (25K), Hewards Handy Haversack (5K), +5 Amulet of Nat Armor (25K), +6 Headband of Intellect (36K), Quiver w/20 +5 arrows, +5 Holy Keen Greatsword of Shocking Burst (200K), Belt of Fire Giant Str +6 (36K), Glove of Dexterity +2 (4K), Ring Freedom of Action (25K), +5 Ring of Protection (25K), Manual of Bodily Health +3 (82.5K), Boots of Striding and Springing (5.5K), +5 Cloak of Resistance (25K), Manual of Gainful Exercise +4 (110K) This is a comparable beatstike with good spell buff and attack. [/QUOTE]
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