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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Warrior-Mage Prestige Classes: which are viable & which are not
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<blockquote data-quote="charlesatan" data-source="post: 3393350" data-attributes="member: 20870"><p>Not necessarily. There are arguably two ways to play an Eldritch Knight:</p><p></p><p>1) Goes toe to toe with other opponents and uses his buffs to give him an edge (the feat Arcane Strike also gets frequently used here along with the spell Wraithstrike). Arguably he can deal more damage than your regular Fighter but his defense is lacking (d6 hit points). Here I see a fair trade-off: EK's can't tank. </p><p></p><p>2) Behave like a normal wizard, staying in the back while casting spells like fireball, lightning bolt, etc. I think this is what you perceive as "unbalanced" because he's essentially a wizard with d6 hit points and Fighter BAB (which means his rays have a higher chance of hitting). But from personal experience, d6 is a little improvement from d4 and the two level caster loss is huge (one level loss if you managed to somehow acquire martial weapon proficiency). At 20th-level, the difference between caster level 20th and 18th might seem neglible but it is at almost every other level. At 12th level, it's the difference between casting chain lightning (12d6 damage) or sticking to cone of cold (10d6). At 16th-level, it's the difference between being able to cast Horrid Wilting or simply using a Delayed Blast Fireball.</p><p></p><p>And I'd also like to point out that warrior-mages have been around even in 3.0, even before prestige classes like Eldritch Knights or Spellswords. They're called Clerics and Druids.</p></blockquote><p></p>
[QUOTE="charlesatan, post: 3393350, member: 20870"] Not necessarily. There are arguably two ways to play an Eldritch Knight: 1) Goes toe to toe with other opponents and uses his buffs to give him an edge (the feat Arcane Strike also gets frequently used here along with the spell Wraithstrike). Arguably he can deal more damage than your regular Fighter but his defense is lacking (d6 hit points). Here I see a fair trade-off: EK's can't tank. 2) Behave like a normal wizard, staying in the back while casting spells like fireball, lightning bolt, etc. I think this is what you perceive as "unbalanced" because he's essentially a wizard with d6 hit points and Fighter BAB (which means his rays have a higher chance of hitting). But from personal experience, d6 is a little improvement from d4 and the two level caster loss is huge (one level loss if you managed to somehow acquire martial weapon proficiency). At 20th-level, the difference between caster level 20th and 18th might seem neglible but it is at almost every other level. At 12th level, it's the difference between casting chain lightning (12d6 damage) or sticking to cone of cold (10d6). At 16th-level, it's the difference between being able to cast Horrid Wilting or simply using a Delayed Blast Fireball. And I'd also like to point out that warrior-mages have been around even in 3.0, even before prestige classes like Eldritch Knights or Spellswords. They're called Clerics and Druids. [/QUOTE]
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Community
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*Pathfinder & Starfinder
Warrior-Mage Prestige Classes: which are viable & which are not
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