Indagare Nogitsune
Adventurer
One thing I keep thinking is how nice Mutants and Masterminds is in terms of character customization. It's easy to make an archetype fit nearly any idea a player may have. By way of contrast, it's very hard to customize in D&D. Certainly there are subclasses and other features, but I'm not sure it ever reaches the same level of easy customization. More usually people have to multiclass to get what they want and even then it rarely fits the concept well because of how the system works.
Of course, it's also impossible to translate characters from one to the other, even with Warriors and Warlocks having a more D&D-style twist. It might be nice if there were a way or if D&D lent itself better to a point-buy system, but would it even be D&D if it were?
If folks have played both systems could comment, I'd really love to know what you think.
Of course, it's also impossible to translate characters from one to the other, even with Warriors and Warlocks having a more D&D-style twist. It might be nice if there were a way or if D&D lent itself better to a point-buy system, but would it even be D&D if it were?
If folks have played both systems could comment, I'd really love to know what you think.