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<blockquote data-quote="DEFCON 1" data-source="post: 2940465" data-attributes="member: 7006"><p>As Nelson and Khalia bicker back and forth in a language that the lizardman, Zan and Garrick can understand, Ari and Taviss go about the task of tying the lizard up. Taviss pulls his rope from his pack, ties it off around the lizardman's waist, and while Ari spins him, Taviss wraps the rope up and around, tying it off once more. Both hunters inspect the job and nod in agreement that it looks secure. Ari then drops him to the ground.</p><p></p><p>Khalia and Nelson continue their "good cop / bad cop" routine, and you can see some of the greenish color drain from the lizard's face. The red smoke that eminates from Nelson's eyes is enough to push him over the edge, and he starts sputtering.</p><p></p><p><span style="color: PaleGreen">"Humansss? You need to know about the humansss? The humansss are on the beach. Passst the light building."</span> He motions to the still-unlit lighthouse with his head. <span style="color: PaleGreen">"They pay usss to attack the town... keep the town busssy. We are fine with that. We hate the townsss humansss. Attacked usss before, so the Ssscaled Might attacked them. Humansss on the beach have lotsss of gold and itemsss to give us from the boatsss they bring in." </span></p><p></p><p>Zan and Taviss then begin poking through the items that the ranger took off the bodies, starting with the longsword. After careful analysis, Zan is pretty sure the light comes from within the blade itself, and thus probably has magical properties. <span style="color: DimGray">(Spellcraft TN 15 / 9+11=20)</span> Looking at the varying conditions of the other items... some rusted and pitted, others brilliant and pristine... he figures there is probably some other magical items within the pile as well.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 2940465, member: 7006"] As Nelson and Khalia bicker back and forth in a language that the lizardman, Zan and Garrick can understand, Ari and Taviss go about the task of tying the lizard up. Taviss pulls his rope from his pack, ties it off around the lizardman's waist, and while Ari spins him, Taviss wraps the rope up and around, tying it off once more. Both hunters inspect the job and nod in agreement that it looks secure. Ari then drops him to the ground. Khalia and Nelson continue their "good cop / bad cop" routine, and you can see some of the greenish color drain from the lizard's face. The red smoke that eminates from Nelson's eyes is enough to push him over the edge, and he starts sputtering. [COLOR=PaleGreen]"Humansss? You need to know about the humansss? The humansss are on the beach. Passst the light building."[/COLOR] He motions to the still-unlit lighthouse with his head. [COLOR=PaleGreen]"They pay usss to attack the town... keep the town busssy. We are fine with that. We hate the townsss humansss. Attacked usss before, so the Ssscaled Might attacked them. Humansss on the beach have lotsss of gold and itemsss to give us from the boatsss they bring in." [/COLOR] Zan and Taviss then begin poking through the items that the ranger took off the bodies, starting with the longsword. After careful analysis, Zan is pretty sure the light comes from within the blade itself, and thus probably has magical properties. [COLOR=DimGray](Spellcraft TN 15 / 9+11=20)[/COLOR] Looking at the varying conditions of the other items... some rusted and pitted, others brilliant and pristine... he figures there is probably some other magical items within the pile as well. [/QUOTE]
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