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<blockquote data-quote="DEFCON 1" data-source="post: 2993707" data-attributes="member: 7006"><p>[sblock=Jango: ]The last thing you remember before you woke up this morning tied up against a tree right was walking with your sister through the woods, trying to see if you could find a lizardfolk camp to spy on. You then heard a series of quick thumps (like rocks against wood) before feeling a sharp blow to your head and then everything going black.</p><p></p><p>When you woke up this morning, your hands were tied behind you around the trunk of a small tree on the edge of the beach. Your feet were also tied together, and three feet away from you was a bow and arrow contraption set up with ropes. You quickly figured out that if you moved your legs or feet too quickly, it would release a catch that would fire the arrow directly at you.</p><p></p><p>Around the beach were quite a number of raggedly looking men... presumably pirates. There were several tents around, and they were all doing the jobs of the day... cleaning, moving barrels, practicing swordplay, eating, belching etc. No one was paying any attention to you, which is why you heard two of them mention how they hoped to get out of here quickly, because someone was bound to find the bodies in the lighthouse. In order to escape, you took the chance of using your dragonmark to produce a flame in your hands in hopes of burning through the ropes that had you tied. You were luckily able to do it and also use the flames to burn the ropes around your feet, but unfortunately once the ropes snapped the arrow was released and hit you in the leg. This sudden pain made the flames flare up a bit and you accidentally burned yourself as well. But you remained quiet as much as possible and struck off to the north. You stumbled for about a quarter-mile until seeing the lighthouse, and you stumbled up to it and dropped at the feet of the House Tharashk hunter, Ari Osten.[/sblock]</p><p>[sblock=Khalia: ]In the two hours it took for the the Watchmen to show up, I'll say you could have spent that time writing a pair of CLW scrolls if you wanted to do so. You also had a pair of potions you got off the lizardman, and your Knowledge: Religion allows you to know a Cure Light Wounds potion when you see it. <span style="color: DimGray">[TN 10 / 6+11=18 *success*]</span> You also successfully make a Knowledge: Arcana roll to know that the other potion is a Potion of Expeditious Retreat <span style="color: DimGray">[TN 15 / 12+9=21 *success*]</span>[/sblock]</p><p>[sblock=Skarghash: ] <span style="color: DimGray">[Sense Motive TN 10 / 7+4=11 *success*]</span> From what you've heard about the situation from Watchmaster Silversun, everything the boy says makes sense, and you do not get the sense that he is lying. Rather, he is quite frightened but very happy to be alive.[/sblock]</p><p>[sblock=Nelson & Taviss: ]As Ari, Khalia, Jango and the three Watchmen speak down below, you keep watch on the lighted tower area. No one appears.[/sblock]</p><p>Watchman Citen Boggs nods at all the conversation. He begins walking towards the tower and you can tell the news of the four deaths inside has filled him with a deep grief. The Limran's were much liked around town, and it is a damn shame what has happened. The female gnome Watchman Molary follows after him, and when Boggs reaches the front door of the tower, he turns back to Ari, Khalia, Jango, and Skarghash.</p><p></p><p><span style="color: Pink">"The town will pay whatever it takes, Osten. Tharashk is known as best hunters around, correct? Well, go hunt those bastards. Alive if you can... dead if you have to. If what you told me is correct, it's not just these four they are responsible for, but three whole ships worth of people as well. You take care of them... make sure they never cause the good people of Seawell any more harm. Jango? I'll tell your father you are okay, and that you were showing these folks where you were held.</span></p><p><span style="color: Pink"></span></p><p><span style="color: Pink">Take care of yourselves, okay?"</span></p><p></p><p>He then turns and walks inside the lighthouse.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 2993707, member: 7006"] [sblock=Jango: ]The last thing you remember before you woke up this morning tied up against a tree right was walking with your sister through the woods, trying to see if you could find a lizardfolk camp to spy on. You then heard a series of quick thumps (like rocks against wood) before feeling a sharp blow to your head and then everything going black. When you woke up this morning, your hands were tied behind you around the trunk of a small tree on the edge of the beach. Your feet were also tied together, and three feet away from you was a bow and arrow contraption set up with ropes. You quickly figured out that if you moved your legs or feet too quickly, it would release a catch that would fire the arrow directly at you. Around the beach were quite a number of raggedly looking men... presumably pirates. There were several tents around, and they were all doing the jobs of the day... cleaning, moving barrels, practicing swordplay, eating, belching etc. No one was paying any attention to you, which is why you heard two of them mention how they hoped to get out of here quickly, because someone was bound to find the bodies in the lighthouse. In order to escape, you took the chance of using your dragonmark to produce a flame in your hands in hopes of burning through the ropes that had you tied. You were luckily able to do it and also use the flames to burn the ropes around your feet, but unfortunately once the ropes snapped the arrow was released and hit you in the leg. This sudden pain made the flames flare up a bit and you accidentally burned yourself as well. But you remained quiet as much as possible and struck off to the north. You stumbled for about a quarter-mile until seeing the lighthouse, and you stumbled up to it and dropped at the feet of the House Tharashk hunter, Ari Osten.[/sblock] [sblock=Khalia: ]In the two hours it took for the the Watchmen to show up, I'll say you could have spent that time writing a pair of CLW scrolls if you wanted to do so. You also had a pair of potions you got off the lizardman, and your Knowledge: Religion allows you to know a Cure Light Wounds potion when you see it. [COLOR=DimGray][TN 10 / 6+11=18 *success*][/COLOR] You also successfully make a Knowledge: Arcana roll to know that the other potion is a Potion of Expeditious Retreat [COLOR=DimGray][TN 15 / 12+9=21 *success*][/COLOR][/sblock] [sblock=Skarghash: ] [COLOR=DimGray][Sense Motive TN 10 / 7+4=11 *success*][/COLOR] From what you've heard about the situation from Watchmaster Silversun, everything the boy says makes sense, and you do not get the sense that he is lying. Rather, he is quite frightened but very happy to be alive.[/sblock] [sblock=Nelson & Taviss: ]As Ari, Khalia, Jango and the three Watchmen speak down below, you keep watch on the lighted tower area. No one appears.[/sblock] Watchman Citen Boggs nods at all the conversation. He begins walking towards the tower and you can tell the news of the four deaths inside has filled him with a deep grief. The Limran's were much liked around town, and it is a damn shame what has happened. The female gnome Watchman Molary follows after him, and when Boggs reaches the front door of the tower, he turns back to Ari, Khalia, Jango, and Skarghash. [COLOR=Pink]"The town will pay whatever it takes, Osten. Tharashk is known as best hunters around, correct? Well, go hunt those bastards. Alive if you can... dead if you have to. If what you told me is correct, it's not just these four they are responsible for, but three whole ships worth of people as well. You take care of them... make sure they never cause the good people of Seawell any more harm. Jango? I'll tell your father you are okay, and that you were showing these folks where you were held. Take care of yourselves, okay?"[/COLOR] He then turns and walks inside the lighthouse. [/QUOTE]
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