Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Warriors Of The Coast
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="James Heard" data-source="post: 3021680" data-attributes="member: 7280"><p>[sblock=DM: ]Momentarily Nelson forgot everything but the bizarre nature of his present situation. Here he was, basically being demanded of the same duties Khalia wanted from him previously. Excepting, of course, that the pirates are apparently more capable and more blatant about their mercenary attitudes. <em>Unbelievable</em>, Nelson thought as he ran his fingers across the stone of the chamber.</p><p></p><p>Nelson stared at the door that the pirate compelled him to break through with the pickaxe, trying to discern its origin and nature. <em>Ok, so not Xothkazzik...but who else would build here? Sahugin? I thought they were creatures of the open sea?</em> Nelson considered, and then shuddered. <em>Ouch. Of course if there's sahugin ruins here I'm not sure I want to be the first to open the door.</em> He shuddered again. <em>I'm not sure I want to open it anyways. This would have been a lot simpler if everyone had just done what I told them to do.</em> He shook his head sadly.</p><p></p><p>Nelson looked over his shoulder at the (presumably) locked door. <em>On the other hand</em>, he thought, <em>going the other direction probably has the advantage of being the devil I don't know.</em></p><p></p><p>Nelson turned back to the stone door barring his way forward. <em>Well friend, I guess I'm going to find my way through you one way or another.</em> He sighed. <em>It can't be as bad a decision as getting out of bed this morning</em>.</p><p></p><p><span style="color: slategrey">OOC: Nelson's checking out the door, searching it (including reversing the spyglass to look for broken locking/opening mechanisms), looking for runes and marks, sifting through the rubble for clues, etc. All the while he's going to half-heartedly take a whack at the rock every so often on the general idea that if he were a pirate he'd be listening to make sure Nelson was working. He's going to look at the feasibility of causing a cave in next to the locked door, and who possibly might have made the locked door too (and if it and the other door are of the same manufacture). If, on the off chance he actually <em>finds </em>a broken lock mechanism for the stone door, he'll <em>mend</em> it on the premise that a broken lock is often stuck and a functional one could be picked by a pirate (some of which who are known for their ability to open stuck doors and disable magical traps, as well as their ability to cause great damage by stabbing people in the spleen unawares).</span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="James Heard, post: 3021680, member: 7280"] [sblock=DM: ]Momentarily Nelson forgot everything but the bizarre nature of his present situation. Here he was, basically being demanded of the same duties Khalia wanted from him previously. Excepting, of course, that the pirates are apparently more capable and more blatant about their mercenary attitudes. [i]Unbelievable[/i], Nelson thought as he ran his fingers across the stone of the chamber. Nelson stared at the door that the pirate compelled him to break through with the pickaxe, trying to discern its origin and nature. [i]Ok, so not Xothkazzik...but who else would build here? Sahugin? I thought they were creatures of the open sea?[/i] Nelson considered, and then shuddered. [i]Ouch. Of course if there's sahugin ruins here I'm not sure I want to be the first to open the door.[/i] He shuddered again. [i]I'm not sure I want to open it anyways. This would have been a lot simpler if everyone had just done what I told them to do.[/i] He shook his head sadly. Nelson looked over his shoulder at the (presumably) locked door. [I]On the other hand[/I], he thought, [I]going the other direction probably has the advantage of being the devil I don't know.[/I] Nelson turned back to the stone door barring his way forward. [i]Well friend, I guess I'm going to find my way through you one way or another.[/i] He sighed. [i]It can't be as bad a decision as getting out of bed this morning[/i]. [color=slategrey]OOC: Nelson's checking out the door, searching it (including reversing the spyglass to look for broken locking/opening mechanisms), looking for runes and marks, sifting through the rubble for clues, etc. All the while he's going to half-heartedly take a whack at the rock every so often on the general idea that if he were a pirate he'd be listening to make sure Nelson was working. He's going to look at the feasibility of causing a cave in next to the locked door, and who possibly might have made the locked door too (and if it and the other door are of the same manufacture). If, on the off chance he actually [I]finds [/I]a broken lock mechanism for the stone door, he'll [i]mend[/i] it on the premise that a broken lock is often stuck and a functional one could be picked by a pirate (some of which who are known for their ability to open stuck doors and disable magical traps, as well as their ability to cause great damage by stabbing people in the spleen unawares).[/color] [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Warriors Of The Coast
Top