Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Wartime Battle missions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="green slime" data-source="post: 6023666" data-attributes="member: 1325"><p>Lots of good suggestions in this thread:</p><p></p><p>Remember the LotR scene of Helm's Deep, where repeatedly the actions of a few defenders have impact on a desperate battle: holding out long enough for the reinforcements to arrive. </p><p></p><p>Another important task, as mentioned before in the thread, is the attrition of battlefield supplies, a task highly suited to an elite team of brave, and daring adventurers, bold enough to operate behind enemy lines, and a danger to the enemies rear so great, as to require a large number of forces to protect the supply depots, and chase / harry the partisans. Armies do not just arrive on the doorstep, but take years to gather supplies, gather strength, train, organise and plan, and months to march across terrain, or weeks in ships (but ships need to be planned, suitable forest found and harvested, built by professional shipbuilders, crews trained). None of which can be done in particular secret. </p><p></p><p>Consider the Persian army in 480 BC. Said to be the largest army assembled at that time, some chroniclers put it at 1 million (which, if true, probably included baggage train, animal handlers, support engineers, craftsmen, the friendly women-for-hire, cooks, blacksmiths, etc). No wonder the Greeks knew the Persians were coming. They knew the when, they knew the where. Didn't save the city of Athens from plunder. But the King Leonidas of Sparta bloodied the nose of the Persian tyrant Xerxes at Thermopylae, to inspire stories thousands of years later.</p><p></p><p>Demonstrating the contribution the PCs make to the fight can be in terms of holding out until reinforcements arrive, blocking an area until the old, young, sick, and infirm have escaped or are rescued, recapturing an important hold, supply depot, or fortification. It could also be noticing important events and reporting to commanders in a timely manner, to another allow a unit to withdraw against impossible odds (saving lifes), or to reinforce a cracking infantry unit with the Elite Dwarven Squad in the nick of time. It could also be by carrying important messages across a confused battlefield to isolated commanders. Or rallying troops by standing by their side when the odds seemed stacked against them, and their sergeant just croaked. </p><p></p><p>By describing the effect of the character's actions on those around them; the way they look to their heroes for guidance, for hope. By the flash of fear in their opponent's eyes.</p></blockquote><p></p>
[QUOTE="green slime, post: 6023666, member: 1325"] Lots of good suggestions in this thread: Remember the LotR scene of Helm's Deep, where repeatedly the actions of a few defenders have impact on a desperate battle: holding out long enough for the reinforcements to arrive. Another important task, as mentioned before in the thread, is the attrition of battlefield supplies, a task highly suited to an elite team of brave, and daring adventurers, bold enough to operate behind enemy lines, and a danger to the enemies rear so great, as to require a large number of forces to protect the supply depots, and chase / harry the partisans. Armies do not just arrive on the doorstep, but take years to gather supplies, gather strength, train, organise and plan, and months to march across terrain, or weeks in ships (but ships need to be planned, suitable forest found and harvested, built by professional shipbuilders, crews trained). None of which can be done in particular secret. Consider the Persian army in 480 BC. Said to be the largest army assembled at that time, some chroniclers put it at 1 million (which, if true, probably included baggage train, animal handlers, support engineers, craftsmen, the friendly women-for-hire, cooks, blacksmiths, etc). No wonder the Greeks knew the Persians were coming. They knew the when, they knew the where. Didn't save the city of Athens from plunder. But the King Leonidas of Sparta bloodied the nose of the Persian tyrant Xerxes at Thermopylae, to inspire stories thousands of years later. Demonstrating the contribution the PCs make to the fight can be in terms of holding out until reinforcements arrive, blocking an area until the old, young, sick, and infirm have escaped or are rescued, recapturing an important hold, supply depot, or fortification. It could also be noticing important events and reporting to commanders in a timely manner, to another allow a unit to withdraw against impossible odds (saving lifes), or to reinforce a cracking infantry unit with the Elite Dwarven Squad in the nick of time. It could also be by carrying important messages across a confused battlefield to isolated commanders. Or rallying troops by standing by their side when the odds seemed stacked against them, and their sergeant just croaked. By describing the effect of the character's actions on those around them; the way they look to their heroes for guidance, for hope. By the flash of fear in their opponent's eyes. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Wartime Battle missions
Top