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Was AD&D1 designed for game balance?
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<blockquote data-quote="Ariosto" data-source="post: 5028631" data-attributes="member: 80487"><p><strong>... and from character to character of the same class, as one of 9th level is different from one of 3rd level.</strong> People seem to forget that aspect quite a lot, no doubt because they play games in which Bobby and Joe and Bobby Joe somehow always advance together in lockstep no matter what -- so "the campaign" can be spoken of as being "at level X".</p><p></p><p>Scribble: You seem to suggest either that 3e runs itself, not requiring implementation by a DM -- Oh, if only it were so! -- or that 1e does not present guidance to the DM. If you mean merely that the guidance is in your opinion inadequate, then so be it, but that is not at all the same as the game not being designed for game balance.</p><p></p><p>Let's not get too slippery here. If I make a bad move in chess, then the "game" in the sense of that particular instance of play may be said to become "unbalanced" in the sense that I have granted my opponent an advantage. That is not at all the same thing as calling The Game of Chess unbalanced ... unless you're using some newfangled notion of game balance!</p><p></p><p>If, for instance, you consider equality of opportunity insufficient; if you insist on equality among outcomes; then your "balance" utterly negates the possibility of what would normally be considered <em>game</em> balance.</p></blockquote><p></p>
[QUOTE="Ariosto, post: 5028631, member: 80487"] [B]... and from character to character of the same class, as one of 9th level is different from one of 3rd level.[/B] People seem to forget that aspect quite a lot, no doubt because they play games in which Bobby and Joe and Bobby Joe somehow always advance together in lockstep no matter what -- so "the campaign" can be spoken of as being "at level X". Scribble: You seem to suggest either that 3e runs itself, not requiring implementation by a DM -- Oh, if only it were so! -- or that 1e does not present guidance to the DM. If you mean merely that the guidance is in your opinion inadequate, then so be it, but that is not at all the same as the game not being designed for game balance. Let's not get too slippery here. If I make a bad move in chess, then the "game" in the sense of that particular instance of play may be said to become "unbalanced" in the sense that I have granted my opponent an advantage. That is not at all the same thing as calling The Game of Chess unbalanced ... unless you're using some newfangled notion of game balance! If, for instance, you consider equality of opportunity insufficient; if you insist on equality among outcomes; then your "balance" utterly negates the possibility of what would normally be considered [I]game[/I] balance. [/QUOTE]
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