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Was AD&D1 designed for game balance?
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<blockquote data-quote="bardolph" data-source="post: 5036167" data-attributes="member: 2304"><p>Hilarious.</p><p></p><p>Misses my point completely, of course. But funny nonetheless.</p><p></p><p>My point was that the DM doesn't have to lay the mechanics of the skill challenge out on the table. Take the "City Chase" example from the DMG (or DMG2, I can't remember off-hand), which lists Acrobatics as a key skill. Rather than telling the PCs ahead of time that Acrobatics is one of the skills in the challenge, wait until someone tries to take a short-cut to gain ground on the target, then call for an Acrobatics roll on the spot, recording the success or failure as appropriate.</p><p></p><p></p><p>Again, funny, but no.</p><p></p><p></p><p>I gave a specific example in the post that you're responding to. Go back and reread it if you'd like to know the answer to your question.</p><p></p><p></p><p>Exactly.</p><p></p><p>It has everything to do with it. Good creative imagination adds a bonus to the roll. This is explicitly stated in the DMG.</p><p></p><p>Adding quotes around the phrase "skill challenge" doesn't automatically invalidate the mechanics.</p><p></p><p></p><p>Clearly.</p></blockquote><p></p>
[QUOTE="bardolph, post: 5036167, member: 2304"] Hilarious. Misses my point completely, of course. But funny nonetheless. My point was that the DM doesn't have to lay the mechanics of the skill challenge out on the table. Take the "City Chase" example from the DMG (or DMG2, I can't remember off-hand), which lists Acrobatics as a key skill. Rather than telling the PCs ahead of time that Acrobatics is one of the skills in the challenge, wait until someone tries to take a short-cut to gain ground on the target, then call for an Acrobatics roll on the spot, recording the success or failure as appropriate. Again, funny, but no. I gave a specific example in the post that you're responding to. Go back and reread it if you'd like to know the answer to your question. Exactly. It has everything to do with it. Good creative imagination adds a bonus to the roll. This is explicitly stated in the DMG. Adding quotes around the phrase "skill challenge" doesn't automatically invalidate the mechanics. Clearly. [/QUOTE]
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Was AD&D1 designed for game balance?
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