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Was AD&D1 designed for game balance?
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<blockquote data-quote="Garmorn" data-source="post: 5039551" data-attributes="member: 430"><p>Yes but lot of players by 82 started in after 80. This trend increased. Also the starting age seems to have increased. How many old times started in Junior or Senior High School? Most of the people I gamed with in the 80's started with AD&D and where over 20 at the time they started. We wanted a finished product not the incomplete one that TSR put out. House rule became common in those groups because of the poorly designed or written rules in the original core books. We ignored level limits, dual classing, race/class limits because they made no since. We did not have the Dragon Magazine very often just the books. The one time we got it there was a big Rant from GG about if you don't do it my way then you are not playing D&D.</p><p>We just ignored the arragants of such a stuip statement.</p></blockquote><p></p>
[QUOTE="Garmorn, post: 5039551, member: 430"] Yes but lot of players by 82 started in after 80. This trend increased. Also the starting age seems to have increased. How many old times started in Junior or Senior High School? Most of the people I gamed with in the 80's started with AD&D and where over 20 at the time they started. We wanted a finished product not the incomplete one that TSR put out. House rule became common in those groups because of the poorly designed or written rules in the original core books. We ignored level limits, dual classing, race/class limits because they made no since. We did not have the Dragon Magazine very often just the books. The one time we got it there was a big Rant from GG about if you don't do it my way then you are not playing D&D. We just ignored the arragants of such a stuip statement. [/QUOTE]
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Was AD&D1 designed for game balance?
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