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Was AD&D1 designed for game balance?
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<blockquote data-quote="Garmorn" data-source="post: 5043801" data-attributes="member: 430"><p>I would have to agree, this argument is a non starter. From what I have learned is that the problem was not in the balance or in the approach but in the fact that lots of people had to change 1e & 2e to fit their gaming still. This was not true of 3.x because there was already a D&D version that fit their style. </p><p></p><p>A contributing factor is that 3.x at least gave you some ideal how the game was meant to be balanced while 1e & 2e did not give most players a clear of picture of how and why it was balanced the way it was. Add to this the continue growth of knowledge by the experienced players and DMs along with the producers on how to make the rules work gave the impression that the earlier versions where just thrown together, or where bad or did not work. Ect. Lots of the ads I remember about other games claimed/hinted that they where superior to AD&D, now they talk about be more suited to their genren or a different play style ect.</p><p></p><p>There has been a radical change in the overall gaming community because it has grown past a very small nich to a large more robush number of like minded groups that have basic concept of RPGs in common.</p></blockquote><p></p>
[QUOTE="Garmorn, post: 5043801, member: 430"] I would have to agree, this argument is a non starter. From what I have learned is that the problem was not in the balance or in the approach but in the fact that lots of people had to change 1e & 2e to fit their gaming still. This was not true of 3.x because there was already a D&D version that fit their style. A contributing factor is that 3.x at least gave you some ideal how the game was meant to be balanced while 1e & 2e did not give most players a clear of picture of how and why it was balanced the way it was. Add to this the continue growth of knowledge by the experienced players and DMs along with the producers on how to make the rules work gave the impression that the earlier versions where just thrown together, or where bad or did not work. Ect. Lots of the ads I remember about other games claimed/hinted that they where superior to AD&D, now they talk about be more suited to their genren or a different play style ect. There has been a radical change in the overall gaming community because it has grown past a very small nich to a large more robush number of like minded groups that have basic concept of RPGs in common. [/QUOTE]
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