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Was AD&D1 designed for game balance?
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<blockquote data-quote="Hairfoot" data-source="post: 5049313" data-attributes="member: 23732"><p>Well, the Conan who just wants to steal was made up by Robert E. Howard. I only used him as an example.</p><p></p><p>But he might not be a good example, since there now seems to be some confusion between character advancement mechanics in roleplaying games and the moral code of a pulp-fantasy book character.</p><p></p><p></p><p></p><p></p><p>I can't recall playing 1e with gold for XP either. I just gave a rationale for it upthread, and that's why it's in the discussion. I do like it, though.</p><p></p><p></p><p></p><p></p><p>None at all. An XP value works equally well, but if I were running on a GP=XP basis, I'd be tempted to think of things in gold just to keep it uniform.</p><p></p><p></p><p></p><p></p><p>Has anyone said "only"? I've talked about "primarily", but I can't think of any games that are strictly XP for kills.</p><p></p><p>The "advancement through combat" model picks up around 2e, IMO, becomes the standard in 3e, and is enshrined in 4E.</p><p></p><p>Just to be sure we're talking about the same thing, would you agree that characters in 3E and 4E receive most of their XP for combat encounters?</p></blockquote><p></p>
[QUOTE="Hairfoot, post: 5049313, member: 23732"] Well, the Conan who just wants to steal was made up by Robert E. Howard. I only used him as an example. But he might not be a good example, since there now seems to be some confusion between character advancement mechanics in roleplaying games and the moral code of a pulp-fantasy book character. I can't recall playing 1e with gold for XP either. I just gave a rationale for it upthread, and that's why it's in the discussion. I do like it, though. None at all. An XP value works equally well, but if I were running on a GP=XP basis, I'd be tempted to think of things in gold just to keep it uniform. Has anyone said "only"? I've talked about "primarily", but I can't think of any games that are strictly XP for kills. The "advancement through combat" model picks up around 2e, IMO, becomes the standard in 3e, and is enshrined in 4E. Just to be sure we're talking about the same thing, would you agree that characters in 3E and 4E receive most of their XP for combat encounters? [/QUOTE]
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