Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Was AD&D1 designed for game balance?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 5060055" data-attributes="member: 22779"><p>Actually, no. That you, as the DM, can balance the system is irrelevant to the conversation. It doesn't change things in the slightest. A system can be designed for balance and the DM can screw it up and unbalance it. Does that mean the system is no longer designed for balance? Of course not. It means the DM did something to unbalance the system.</p><p></p><p>Conversely, a system can be designed without balance as a consideration, yet the DM can achieve balance, probably through experience and trial and error.</p><p></p><p>Are there elements of balance in the AD&D system? Sure. I won't deny that. But, was it designed for balance? IMO, no it wasn't. I cannot see how a system can be designed for balance when it gives you unbalanced results, the designer(s) KNOW it gives you unbalanced results, the designer(s) WARN the players that it will give unbalanced results and cannot provide examples of balanced results.</p><p></p><p>For some reason, no one seems to want to touch this. The systems TELLS you that it will give you unbalanced results. How can you consider the system to be designed for balance?</p><p></p><p>That you can achieve balance is irrelevant.</p><p></p><p>--------------</p><p></p><p>A later thought occurs. I would like to say that I had a blast playing 1e D&D. The implication of RC's post is that I'm some huge hater of 1e and all things AD&D. That is totally not true. I liked 1e and I liked 2e. Between the two of them I certainly played enough hours of them, both behind the screen and in front. So, I would certainly include myself in the group that enjoyed 1e D&D. However, that does not blind me to looking at what I see as facts. I've been very, very careful throughout this to not voice any value judgement, good or bad, on the balance in 1e. What I happen to think of the balance is not germane to this discussion. </p><p></p><p>To me, the facts speak for themselves. Gygax can make all the claims he wants in the books, but, the mechanics speak much louder. The mechanics are, for the most part, imbalanced. Using these mechanics will give me unbalanced results. And, most telling, there is no example given of what actually consitutes a balanced result.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5060055, member: 22779"] Actually, no. That you, as the DM, can balance the system is irrelevant to the conversation. It doesn't change things in the slightest. A system can be designed for balance and the DM can screw it up and unbalance it. Does that mean the system is no longer designed for balance? Of course not. It means the DM did something to unbalance the system. Conversely, a system can be designed without balance as a consideration, yet the DM can achieve balance, probably through experience and trial and error. Are there elements of balance in the AD&D system? Sure. I won't deny that. But, was it designed for balance? IMO, no it wasn't. I cannot see how a system can be designed for balance when it gives you unbalanced results, the designer(s) KNOW it gives you unbalanced results, the designer(s) WARN the players that it will give unbalanced results and cannot provide examples of balanced results. For some reason, no one seems to want to touch this. The systems TELLS you that it will give you unbalanced results. How can you consider the system to be designed for balance? That you can achieve balance is irrelevant. -------------- A later thought occurs. I would like to say that I had a blast playing 1e D&D. The implication of RC's post is that I'm some huge hater of 1e and all things AD&D. That is totally not true. I liked 1e and I liked 2e. Between the two of them I certainly played enough hours of them, both behind the screen and in front. So, I would certainly include myself in the group that enjoyed 1e D&D. However, that does not blind me to looking at what I see as facts. I've been very, very careful throughout this to not voice any value judgement, good or bad, on the balance in 1e. What I happen to think of the balance is not germane to this discussion. To me, the facts speak for themselves. Gygax can make all the claims he wants in the books, but, the mechanics speak much louder. The mechanics are, for the most part, imbalanced. Using these mechanics will give me unbalanced results. And, most telling, there is no example given of what actually consitutes a balanced result. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Was AD&D1 designed for game balance?
Top