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General Tabletop Discussion
*Dungeons & Dragons
Was Champion Fighter designed to be on par with Battlemaster?
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<blockquote data-quote="smbakeresq" data-source="post: 6961823" data-attributes="member: 28301"><p>I think they are comparable, it just depends on how you play them. A champion needs to maximize his attacks to get more chances of crits going off, a BM tries to make each individual attack better. It depends on your DM also, if you are going many encounters between rests, then Champion is better, if you short rest every time, than BM. Champion also requires better use of rules and feats and tactics. </p><p></p><p>For example using an attack to shove with your Shield to prone them, then the rest of your attacks getting advantage is great for the Champion to get those increased crits, as is using the Shield master feat to do the same as a bonus action. These are things a Champion can try every single round for many encounters, some of them will work. The mobile feat helps some also, you can use 1 attack to get away from someone then go attack a creature you would get advantage on. A Champion needs to really search for advantage. A BM will run out of dice on a crawl or long battle. </p><p></p><p>Remarkable athlete is pretty good, remember it applies to initiative.</p><p></p><p>The BM is something that you can just sit there and swing away and the benefits are the same. The Champion relies on the player to maximize it, but it is also simpler for a newer player. </p><p></p><p>I wish the BM was more like a Warlord, the Commanders strike costs too much IMO to be worth it most times, and the rallying cry really doesn't do a lot for its cost.</p></blockquote><p></p>
[QUOTE="smbakeresq, post: 6961823, member: 28301"] I think they are comparable, it just depends on how you play them. A champion needs to maximize his attacks to get more chances of crits going off, a BM tries to make each individual attack better. It depends on your DM also, if you are going many encounters between rests, then Champion is better, if you short rest every time, than BM. Champion also requires better use of rules and feats and tactics. For example using an attack to shove with your Shield to prone them, then the rest of your attacks getting advantage is great for the Champion to get those increased crits, as is using the Shield master feat to do the same as a bonus action. These are things a Champion can try every single round for many encounters, some of them will work. The mobile feat helps some also, you can use 1 attack to get away from someone then go attack a creature you would get advantage on. A Champion needs to really search for advantage. A BM will run out of dice on a crawl or long battle. Remarkable athlete is pretty good, remember it applies to initiative. The BM is something that you can just sit there and swing away and the benefits are the same. The Champion relies on the player to maximize it, but it is also simpler for a newer player. I wish the BM was more like a Warlord, the Commanders strike costs too much IMO to be worth it most times, and the rallying cry really doesn't do a lot for its cost. [/QUOTE]
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Community
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Was Champion Fighter designed to be on par with Battlemaster?
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