Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Was Firefly Inspired by a RPG?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="talien" data-source="post: 7895334" data-attributes="member: 3285"><p>Joss Whedon is an American producer, director, screenwriter, comic book writer, and composer. He's had a hand in bringing to life a wide variety of geek-friendly franchises, from <strong>Buffy the Vampire Slayer</strong> to <strong>Agents of S.H.I.E.L.D.,</strong> from <strong>Toy Story </strong>to the <strong>Avengers</strong>. But in gaming circles Whedon is known for one of his smaller television series, <strong>Firefly</strong>, because rumor has it he was influenced by a tabletop role-playing game he played in college.</p><p></p><p style="text-align: center">[ATTACH=full]117527[/ATTACH]</p><p></p><p><strong>Firefly and Serenity</strong></p><p><strong></strong></p><p><strong>Firefly </strong>is an American space Western drama television series that ran for just one season in 2002, executive produced by Whedon. The series is set in the year 2517, after the arrival of humans in a new star system and follows the adventures of the renegade crew of Serenity, a "Firefly-class" spaceship. <strong>Firefly's </strong>blend of Western tropes in a sci-fi setting is noteworthy in how it differentiated the series from other sci-fi shows. The series did well enough to launch a 2005 film, <strong>Serenity</strong>, which continued the story of the series and wrapped up some of the storylines. Wikipedia <a href="https://en.wikipedia.org/wiki/Firefly_(TV_series)" target="_blank">described the inspiration for the show</a>:</p><p></p><p>But if rumors are true, that wasn't the only inspiration.</p><p></p><p><strong>The Rumor</strong></p><p></p><p>In an interview that is no longer online, Whedon allegedly stated that the <strong>Firefly </strong>universe was inspired by a campaign of a "major sci-fi RPG" -- a campaign he quit playing after college. But which game?</p><p></p><p>Much of the detective work in determining what game Whedon might have played is explicated on <a href="https://scifi.stackexchange.com/questions/13668/is-joss-whedons-firefly-based-on-the-traveller-rpg-he-played" target="_blank">Scifi Stack Exchang</a>e, using Whedon's college years (1982-1986) as a reference point. It's also worth noting that Whedon was in the U.K. at the time, so the mystery game would likely be distributed worldwide.</p><p></p><p>The verdict? <strong>Traveller</strong>. <strong>Traveller </strong>was one of the few sci-fi games featuring projectile weapons (slugthrowers), ship creation rules, and a focus on the mercantile lifestyle. ak_aramis <a href="http://forums.sjgames.com/showpost.php?p=1515602&postcount=40" target="_blank">lists the similarities:</a></p><ul> <li data-xf-list-type="ul">Tech level range</li> <li data-xf-list-type="ul">Lack of inexpensive energy weapons (Tho' the setting does have laser weapons)</li> <li data-xf-list-type="ul">nature of the intended adventures</li> <li data-xf-list-type="ul">travel times</li> <li data-xf-list-type="ul">engaging the long-distance drive in atmosphere is a bad idea</li> <li data-xf-list-type="ul">highly variable local goverment and law</li> <li data-xf-list-type="ul">locals expected to protect their own interests (see The Train Job)</li> <li data-xf-list-type="ul">unreasonably small bodies with breathable atmospheres. Down to a couple hundred KM</li> <li data-xf-list-type="ul">Size range of ships</li> <li data-xf-list-type="ul">nature of the carried cargos</li> <li data-xf-list-type="ul">Presence and nature of psionics. (River's about PSR12)</li> <li data-xf-list-type="ul">Many names in common. Over a dozen from Sup 3... plus several more from other sources. This is, however, the weakest of the lot evidentiarily.</li> <li data-xf-list-type="ul">The dynamics of the group are much like those of most RPG groups - there's little reason they should be so loyal to each other, but they are. Even, after a while, Jayne.</li> <li data-xf-list-type="ul">Shuttles lack interplanetary range</li> <li data-xf-list-type="ul">Many episodes are "patron" driven adventures.</li> </ul><p>Clave Jones <a href="https://nerdsonearth.com/2016/07/inspiration-joss-whedons-firefly/" target="_blank">sees more parallels</a>:</p><ul> <li data-xf-list-type="ul">Traveller features “slugthrowers” as weapons, as does Firefly.</li> <li data-xf-list-type="ul">Traveller has a mercantile focus, just like the Firefly verse does. In fact, the game itself is about living hand-to-mouth, trying to pay off debts by trading, smuggling, or whatever else it takes to survive.</li> <li data-xf-list-type="ul">Traveller has a big, bad government. Classic Traveller adventures often have PCs living outside the law to do good deeds in the end, and/or to make enough money to keep flying. The central government is often the enemy in those adventures.</li> <li data-xf-list-type="ul">The Firefly class is very much feature-for-feature comparable to the specifications for the Type R Subsidized Merchant in Traveller.</li> <li data-xf-list-type="ul">In the opening episode Wash shouts, “Hang on, Travellers!” during some sharp maneuvers.</li> <li data-xf-list-type="ul">Regina is a major world in both settings. Bellerophon is a water world in both settings. Ariel appears in both. Persephone is a low-population world in the Spinward Marches. In Traveller, it’s an Imperial Way Station, with a thin but breathable atmosphere, close to Earth size.</li> <li data-xf-list-type="ul">In War Games Wash reconfigured the launch controls on the shuttle in a manner eerily similar to an “in character” Traveller write up for space pilots. Meanwhile, Mal, Zoe, and Book all seem like textbook Traveller characters.</li> <li data-xf-list-type="ul">In 1984 the Traveller release A Pilots guide to the Drexilthar Subsector by J. Andrew Keith described “Reavers Deep” being laden with pirates.</li> </ul><p>There are several worlds in common too:</p><p></p><p>Finally, there's the ship itself, as per ak_aramis:</p><p></p><p>For further evidence, we can look to the scripts themselves.</p><p></p><p><strong>Traveler vs. Traveller</strong></p><p></p><p>"Traveller" as a title is distinct from the American spelling of "traveler." It doesn't necessarily mean it's an endorsement of the RPG, but the phrasing and the spelling together seem like a curious coincidence. Wash shouts, "Hang on, Travellers!" during some sharp maneuvers while trying to evade the Dortmunder in the pilot. And from a leaked shooting script (Bushwacked, Act 1):</p><p></p><p>Also from the pilot script:</p><p></p><p>And then there's the man himself.</p><p></p><p><strong>What Does Whedon Have to Say About It?</strong></p><p></p><p>Whedon's geek cred is well-known, but he has surprisingly little to say about gaming in general. In reference to a possible <strong>Firefly</strong>-themed massive multi-player online game, <a href="http://www.nerdappropriate.com/2012/07/17/comic-con-2012-joss-whedon-talks-to-us-about-a-firefly-video-game-shiny/" target="_blank">he said</a>:</p><p></p><p>And of course, things have come full circle with a Serenity tabletop role-playing game.</p><p></p><p>Was <strong>Firefly </strong>inspired by <strong>Traveller</strong>? Until Whedon weighs in we may never know. If the setting was inspired by a tabletop role-playing game, <strong>Traveller </strong>seems like the most likely fit.</p></blockquote><p></p>
[QUOTE="talien, post: 7895334, member: 3285"] Joss Whedon is an American producer, director, screenwriter, comic book writer, and composer. He's had a hand in bringing to life a wide variety of geek-friendly franchises, from [B]Buffy the Vampire Slayer[/B] to [B]Agents of S.H.I.E.L.D.,[/B] from [B]Toy Story [/B]to the [B]Avengers[/B]. But in gaming circles Whedon is known for one of his smaller television series, [B]Firefly[/B], because rumor has it he was influenced by a tabletop role-playing game he played in college. [CENTER][ATTACH type="full" alt="Pilots-Guide-to-the-Drexil (1).jpg"]117527[/ATTACH][/CENTER] [B]Firefly and Serenity Firefly [/B]is an American space Western drama television series that ran for just one season in 2002, executive produced by Whedon. The series is set in the year 2517, after the arrival of humans in a new star system and follows the adventures of the renegade crew of Serenity, a "Firefly-class" spaceship. [B]Firefly's [/B]blend of Western tropes in a sci-fi setting is noteworthy in how it differentiated the series from other sci-fi shows. The series did well enough to launch a 2005 film, [B]Serenity[/B], which continued the story of the series and wrapped up some of the storylines. Wikipedia [URL='https://en.wikipedia.org/wiki/Firefly_(TV_series)']described the inspiration for the show[/URL]: But if rumors are true, that wasn't the only inspiration. [B]The Rumor[/B] In an interview that is no longer online, Whedon allegedly stated that the [B]Firefly [/B]universe was inspired by a campaign of a "major sci-fi RPG" -- a campaign he quit playing after college. But which game? Much of the detective work in determining what game Whedon might have played is explicated on [URL='https://scifi.stackexchange.com/questions/13668/is-joss-whedons-firefly-based-on-the-traveller-rpg-he-played']Scifi Stack Exchang[/URL]e, using Whedon's college years (1982-1986) as a reference point. It's also worth noting that Whedon was in the U.K. at the time, so the mystery game would likely be distributed worldwide. The verdict? [B]Traveller[/B]. [B]Traveller [/B]was one of the few sci-fi games featuring projectile weapons (slugthrowers), ship creation rules, and a focus on the mercantile lifestyle. ak_aramis [URL='http://forums.sjgames.com/showpost.php?p=1515602&postcount=40']lists the similarities:[/URL] [LIST] [*]Tech level range [*]Lack of inexpensive energy weapons (Tho' the setting does have laser weapons) [*]nature of the intended adventures [*]travel times [*]engaging the long-distance drive in atmosphere is a bad idea [*]highly variable local goverment and law [*]locals expected to protect their own interests (see The Train Job) [*]unreasonably small bodies with breathable atmospheres. Down to a couple hundred KM [*]Size range of ships [*]nature of the carried cargos [*]Presence and nature of psionics. (River's about PSR12) [*]Many names in common. Over a dozen from Sup 3... plus several more from other sources. This is, however, the weakest of the lot evidentiarily. [*]The dynamics of the group are much like those of most RPG groups - there's little reason they should be so loyal to each other, but they are. Even, after a while, Jayne. [*]Shuttles lack interplanetary range [*]Many episodes are "patron" driven adventures. [/LIST] Clave Jones [URL='https://nerdsonearth.com/2016/07/inspiration-joss-whedons-firefly/']sees more parallels[/URL]: [LIST] [*]Traveller features “slugthrowers” as weapons, as does Firefly. [*]Traveller has a mercantile focus, just like the Firefly verse does. In fact, the game itself is about living hand-to-mouth, trying to pay off debts by trading, smuggling, or whatever else it takes to survive. [*]Traveller has a big, bad government. Classic Traveller adventures often have PCs living outside the law to do good deeds in the end, and/or to make enough money to keep flying. The central government is often the enemy in those adventures. [*]The Firefly class is very much feature-for-feature comparable to the specifications for the Type R Subsidized Merchant in Traveller. [*]In the opening episode Wash shouts, “Hang on, Travellers!” during some sharp maneuvers. [*]Regina is a major world in both settings. Bellerophon is a water world in both settings. Ariel appears in both. Persephone is a low-population world in the Spinward Marches. In Traveller, it’s an Imperial Way Station, with a thin but breathable atmosphere, close to Earth size. [*]In War Games Wash reconfigured the launch controls on the shuttle in a manner eerily similar to an “in character” Traveller write up for space pilots. Meanwhile, Mal, Zoe, and Book all seem like textbook Traveller characters. [*]In 1984 the Traveller release A Pilots guide to the Drexilthar Subsector by J. Andrew Keith described “Reavers Deep” being laden with pirates. [/LIST] There are several worlds in common too: Finally, there's the ship itself, as per ak_aramis: For further evidence, we can look to the scripts themselves. [B]Traveler vs. Traveller[/B] "Traveller" as a title is distinct from the American spelling of "traveler." It doesn't necessarily mean it's an endorsement of the RPG, but the phrasing and the spelling together seem like a curious coincidence. Wash shouts, "Hang on, Travellers!" during some sharp maneuvers while trying to evade the Dortmunder in the pilot. And from a leaked shooting script (Bushwacked, Act 1): Also from the pilot script: And then there's the man himself. [B]What Does Whedon Have to Say About It?[/B] Whedon's geek cred is well-known, but he has surprisingly little to say about gaming in general. In reference to a possible [B]Firefly[/B]-themed massive multi-player online game, [URL='http://www.nerdappropriate.com/2012/07/17/comic-con-2012-joss-whedon-talks-to-us-about-a-firefly-video-game-shiny/']he said[/URL]: And of course, things have come full circle with a Serenity tabletop role-playing game. Was [B]Firefly [/B]inspired by [B]Traveller[/B]? Until Whedon weighs in we may never know. If the setting was inspired by a tabletop role-playing game, [B]Traveller [/B]seems like the most likely fit. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Was Firefly Inspired by a RPG?
Top