Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Was Firefly Inspired by a RPG?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 7909465" data-attributes="member: 42582"><p>I have an early boxed set - Books 1, 2 and 3 in the 1977 edition though probably a 1978 printing. I have Book 7 (Merchant Prince) and Supplement 4 (Citizens of the Imperium) which I picked up back in the day (ie around 1984/5). And from second-hand shelves at my FLGS over the past two-to-three decades I've picked up Book 4 (Mercenary), Book 5 (High Guard - the revised version I think), Book 6 (Scouts) and Book 8 (Robots) as well as Supplements 2 (Animal Encounters) and 6, a couple of Double Adventures, and the early 80s Traveller Book which is the 3 black books of the 1981 edition put together with some further text (maybe from Book 0 of Deluxe?) and a couple of sample adventures (one of which - Shadows - is also in one of my Double Adventures).</p><p></p><p>I've also got the 3 volums of MegaTraveller that a friend somehow ended up with (maybe he bought a box of stuff at a con?) and gave to me. I don't like MegaTraveller much. And over the past year or so I've bought some PDFs - around 8 adventures/supplements and the 1981 LBBs to serve as a reference.</p><p></p><p>My group currently has <a href="https://www.enworld.org/threads/classic-traveller-actual-play-annic-nova-meets-alien.669484/" target="_blank">an active campaign</a>.</p><p></p><p>It is the 1977 version but with some changes to the PC-gen tables to incorporate some of the later skills and (from MegaTraveller) a "special duty" line that gives the chance to get more skills (necessary given there's more of them), and with gear added to the lists from various sources.</p><p></p><p>As I said in <a href="https://www.enworld.org/threads/classic-traveller-session-report-with-reflections-on-the-system-long.586642/" target="_blank">my first post about our current campaign</a>,</p><p></p><p>And as I recently posted, I think in another current Traveller thread, I think that Traveller is the best of the "classic" games. While there will be many RQ devotees who disagree, I think Traveller does a better job of delivering a playable game that (as promised) provides Science Fiction Adventure in the Far Future, than RQ does of delivering adventure gaming in a fantasy bronze-age world.</p></blockquote><p></p>
[QUOTE="pemerton, post: 7909465, member: 42582"] I have an early boxed set - Books 1, 2 and 3 in the 1977 edition though probably a 1978 printing. I have Book 7 (Merchant Prince) and Supplement 4 (Citizens of the Imperium) which I picked up back in the day (ie around 1984/5). And from second-hand shelves at my FLGS over the past two-to-three decades I've picked up Book 4 (Mercenary), Book 5 (High Guard - the revised version I think), Book 6 (Scouts) and Book 8 (Robots) as well as Supplements 2 (Animal Encounters) and 6, a couple of Double Adventures, and the early 80s Traveller Book which is the 3 black books of the 1981 edition put together with some further text (maybe from Book 0 of Deluxe?) and a couple of sample adventures (one of which - Shadows - is also in one of my Double Adventures). I've also got the 3 volums of MegaTraveller that a friend somehow ended up with (maybe he bought a box of stuff at a con?) and gave to me. I don't like MegaTraveller much. And over the past year or so I've bought some PDFs - around 8 adventures/supplements and the 1981 LBBs to serve as a reference. My group currently has [url=https://www.enworld.org/threads/classic-traveller-actual-play-annic-nova-meets-alien.669484/]an active campaign[/url]. It is the 1977 version but with some changes to the PC-gen tables to incorporate some of the later skills and (from MegaTraveller) a "special duty" line that gives the chance to get more skills (necessary given there's more of them), and with gear added to the lists from various sources. As I said in [url=https://www.enworld.org/threads/classic-traveller-session-report-with-reflections-on-the-system-long.586642/]my first post about our current campaign[/url], And as I recently posted, I think in another current Traveller thread, I think that Traveller is the best of the "classic" games. While there will be many RQ devotees who disagree, I think Traveller does a better job of delivering a playable game that (as promised) provides Science Fiction Adventure in the Far Future, than RQ does of delivering adventure gaming in a fantasy bronze-age world. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Was Firefly Inspired by a RPG?
Top