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Was I a jerk?
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<blockquote data-quote="Victim" data-source="post: 1889606" data-attributes="member: 78"><p>I don't know about being a jerk, but you're wrong about the skill checks. A natural one is only a problem for attacks and saves, not skill checks. A sufficiently skilled caster will auto-succeed on a casting defensively in a hurricane while riding a dinosaur. I don't know about you, but someone who is attempting to call me on rules he doesn't know himself makes me more than a little peeved, and more unlikely to dismiss his possibly correct arguments out of hand.</p><p></p><p>But I'd probably call BS on automatic hits for stomping squares and the like too. But there's probably a more tactful way to get your point across. I don't know it's a good idea or not, but I usually try to explain why the rule works. Ie, you don't want to allow big creatures to squish square causing automatic hits for several reasons. First of all, big creatures already get extra BaB and STR from their size (kind of, big creatures generally have more HD standard), so that tactic is already taken into account for their attack bonuses. Also, damage based on facing and mass gives many creatures a super huge attack that isn't factored into their CR or other abilities. You'd think at least one creature entry would reference jumping or falling into PCs to hit a whole group for 70d6 damage if they could do that. Finally, we PCs can use summoned monsters, polymorphs, or other size change effects to duplicate these high damage auto-hit attacks, which won't really be fun or good for the game.</p></blockquote><p></p>
[QUOTE="Victim, post: 1889606, member: 78"] I don't know about being a jerk, but you're wrong about the skill checks. A natural one is only a problem for attacks and saves, not skill checks. A sufficiently skilled caster will auto-succeed on a casting defensively in a hurricane while riding a dinosaur. I don't know about you, but someone who is attempting to call me on rules he doesn't know himself makes me more than a little peeved, and more unlikely to dismiss his possibly correct arguments out of hand. But I'd probably call BS on automatic hits for stomping squares and the like too. But there's probably a more tactful way to get your point across. I don't know it's a good idea or not, but I usually try to explain why the rule works. Ie, you don't want to allow big creatures to squish square causing automatic hits for several reasons. First of all, big creatures already get extra BaB and STR from their size (kind of, big creatures generally have more HD standard), so that tactic is already taken into account for their attack bonuses. Also, damage based on facing and mass gives many creatures a super huge attack that isn't factored into their CR or other abilities. You'd think at least one creature entry would reference jumping or falling into PCs to hit a whole group for 70d6 damage if they could do that. Finally, we PCs can use summoned monsters, polymorphs, or other size change effects to duplicate these high damage auto-hit attacks, which won't really be fun or good for the game. [/QUOTE]
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