Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Was Tempest an odd choice for PC-centric domain?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="steeldragons" data-source="post: 6359739" data-attributes="member: 92511"><p>I was similarly shocked by the lack of Magic as a starting domain. But I guess I can see a couple of reasons.</p><p></p><p>1) They want things to be distinctive. Making a "Magic Domain Cleric" might be a bit too similar to just playing a Wizard/Sorcerer/Warlock PC. Since they want people diving into the material they are presenting, best to leave a specifically </p><p>"[Arcane] Magic" domain for future supplements.</p><p></p><p>2) If looking at and trying to evoke ideas for characters from real world mythologies, there aren't really "Magic" deities. Magic was something that any/all gods and immortal beings had/could do. "Magic" -as in pure/literal sorcery- is a subset of most portfolios, like for Isis or Loki, or their worship gets/got ascribed to "witchcraft" somewhere along the way, a la Hecate or Cernunnos. Where Hecate is primarily known as goddess of the "Crossroads" and Cernunnos was kinda a "Nature/Fertility[as in the Fertil<em>zer</em>]" god. The Knights Templar alleged worship of Baphomet.</p><p></p><p>Looking then at descriptions of mythic "magic-users", one can see they really DO fall into the realms of Knowledge and Trickery. "Sorcery" or "Witchcraft" in most myth boils well down, in D&D terms, to Illusion and Transmutation. Changing one thing into another is both miraculous/magical and fooling/tricking others, whether it is "real transformation" of simply making others believe they're seeing one thing instead of another. Merlin, Circe, the Egyptian sorcerers of Exodus [changing their staves to snakes], area all, basically illusionists and transmuters...with some enchantment thrown in (usually on female characters).</p><p></p><p>So, yeah...having "Magic Deities" use Knowledge and Trickery makes a TON of sense to me. Though I agree, somewhere down the line, a specifically "Arcane Magic" domain is surely in the works.</p><p></p><p>As for the question posed by the thread, I think [MENTION=18]Ruin Explorer[/MENTION] has the right of it...it's more a poor name choice [assuming that the more "actiony/dynamic" name is "poor"] than anything else. 1) Not the first time WotC has gone really wrong with naming and 2) whoever noted blaming the success of Marvel's Thor-Avengers series, I am sure, had more than a passing influence on the decision to include the Tempest domain (if not the specific name).</p><p></p><p>Also, as noted above [sorry I'm not looking up whom], the Sky deity is one of the most universal ideals of world religions/mythologies. Across the globe and civilizations for as long as humans have formulated mythologies/religion. Obviously, whoever is "controlling" or "watching from" the sky has some major pull in the universe and we had better do whatever we have to make them happy...for nice weather, for rain when we need it, to stop raining when we don't, for good sailing, and amillion other reasons...everybody looked up and begged/supplicated/sacrificed to/prayed to the "Sky -[usually for some reason]- Father.." Using real world mythologies or homebrewing your own pantheon, the big[gest] cheese, "king of the gods", "Father of all Creation", "The Maker of Rain", "The Immovable Star", and yeah, "the Storm/Thunder/Gale Lord" [or Queen/Mother/Lady] would all have access to the "Tempest" Domain for its control of weather and meterological (if not cosmological) phenomenon.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6359739, member: 92511"] I was similarly shocked by the lack of Magic as a starting domain. But I guess I can see a couple of reasons. 1) They want things to be distinctive. Making a "Magic Domain Cleric" might be a bit too similar to just playing a Wizard/Sorcerer/Warlock PC. Since they want people diving into the material they are presenting, best to leave a specifically "[Arcane] Magic" domain for future supplements. 2) If looking at and trying to evoke ideas for characters from real world mythologies, there aren't really "Magic" deities. Magic was something that any/all gods and immortal beings had/could do. "Magic" -as in pure/literal sorcery- is a subset of most portfolios, like for Isis or Loki, or their worship gets/got ascribed to "witchcraft" somewhere along the way, a la Hecate or Cernunnos. Where Hecate is primarily known as goddess of the "Crossroads" and Cernunnos was kinda a "Nature/Fertility[as in the Fertil[I]zer[/I]]" god. The Knights Templar alleged worship of Baphomet. Looking then at descriptions of mythic "magic-users", one can see they really DO fall into the realms of Knowledge and Trickery. "Sorcery" or "Witchcraft" in most myth boils well down, in D&D terms, to Illusion and Transmutation. Changing one thing into another is both miraculous/magical and fooling/tricking others, whether it is "real transformation" of simply making others believe they're seeing one thing instead of another. Merlin, Circe, the Egyptian sorcerers of Exodus [changing their staves to snakes], area all, basically illusionists and transmuters...with some enchantment thrown in (usually on female characters). So, yeah...having "Magic Deities" use Knowledge and Trickery makes a TON of sense to me. Though I agree, somewhere down the line, a specifically "Arcane Magic" domain is surely in the works. As for the question posed by the thread, I think [MENTION=18]Ruin Explorer[/MENTION] has the right of it...it's more a poor name choice [assuming that the more "actiony/dynamic" name is "poor"] than anything else. 1) Not the first time WotC has gone really wrong with naming and 2) whoever noted blaming the success of Marvel's Thor-Avengers series, I am sure, had more than a passing influence on the decision to include the Tempest domain (if not the specific name). Also, as noted above [sorry I'm not looking up whom], the Sky deity is one of the most universal ideals of world religions/mythologies. Across the globe and civilizations for as long as humans have formulated mythologies/religion. Obviously, whoever is "controlling" or "watching from" the sky has some major pull in the universe and we had better do whatever we have to make them happy...for nice weather, for rain when we need it, to stop raining when we don't, for good sailing, and amillion other reasons...everybody looked up and begged/supplicated/sacrificed to/prayed to the "Sky -[usually for some reason]- Father.." Using real world mythologies or homebrewing your own pantheon, the big[gest] cheese, "king of the gods", "Father of all Creation", "The Maker of Rain", "The Immovable Star", and yeah, "the Storm/Thunder/Gale Lord" [or Queen/Mother/Lady] would all have access to the "Tempest" Domain for its control of weather and meterological (if not cosmological) phenomenon. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Was Tempest an odd choice for PC-centric domain?
Top