Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Was the Rune Knight (in Tasha's) "over-nerfed"?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Paul Farquhar" data-source="post: 8130567" data-attributes="member: 6906155"><p>Activating runes is a "once per short rest (upgrades to twice)". Activating Giant's Might is 2+ per long rest. Using both in every fight is a bit extravagant, and I expect not intended in a standard adventuring day. But Giant's Might is a bonus action, and the runes vary, some are reactions, some are bonus actions, some are part of an attack. It's only really one combo - Giant's Might + Hill Giant that takes "two rounds to get going". That this is the one everyone is talking about suggests it<em> needs </em>the slow start to balance it's power.</p><p></p><p>In actual play you should have some idea if you expect to be taking heavy damage or not, and therefore if you want to use the Hill rune. Potentially you might get more damage mitigation from the fire or stone runes.</p><p></p><p>One curious feature: Giant's Might works with ranged attacks.</p></blockquote><p></p>
[QUOTE="Paul Farquhar, post: 8130567, member: 6906155"] Activating runes is a "once per short rest (upgrades to twice)". Activating Giant's Might is 2+ per long rest. Using both in every fight is a bit extravagant, and I expect not intended in a standard adventuring day. But Giant's Might is a bonus action, and the runes vary, some are reactions, some are bonus actions, some are part of an attack. It's only really one combo - Giant's Might + Hill Giant that takes "two rounds to get going". That this is the one everyone is talking about suggests it[I] needs [/I]the slow start to balance it's power. In actual play you should have some idea if you expect to be taking heavy damage or not, and therefore if you want to use the Hill rune. Potentially you might get more damage mitigation from the fire or stone runes. One curious feature: Giant's Might works with ranged attacks. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Was the Rune Knight (in Tasha's) "over-nerfed"?
Top