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Was the Rune Knight (in Tasha's) "over-nerfed"?
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<blockquote data-quote="UngeheuerLich" data-source="post: 8233595" data-attributes="member: 59057"><p>I think you are right with class design. </p><p></p><p>I do think the multiclass rules are indeed great. I currently play a 3 class character and am level 9.</p><p>Every time I get a level there is no real best class to level up. All have advantages and disadvantages. </p><p></p><p>I like that a 3 level dip actually allows you to have the most important abilities of a class and you only fall 3 or 4 levels behind in your actual class. </p><p></p><p>But there are a few classes that just don't care about being behind at some point. A fighter after level 5 performs as well as a level 5 fighter for quite a while. A barbarian even more so. </p><p></p><p>Actually every class with less than full spellcasting can quite freely multiclass without feeling bad about it for quite a while. So a few more (flavourful) abilities would help, especially between level 11 and 16 mostly. </p><p></p><p>After thinking about abilities with prof bonus per long rest for a while, I did atart to like them. </p><p>I now look at them like cantrips. It allows a class or subclass to have their basic functionality grow with level up. </p><p></p><p>It is however important that tgere is only one sigmature ability that works this way. The rest needs to be level dependend.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 8233595, member: 59057"] I think you are right with class design. I do think the multiclass rules are indeed great. I currently play a 3 class character and am level 9. Every time I get a level there is no real best class to level up. All have advantages and disadvantages. I like that a 3 level dip actually allows you to have the most important abilities of a class and you only fall 3 or 4 levels behind in your actual class. But there are a few classes that just don't care about being behind at some point. A fighter after level 5 performs as well as a level 5 fighter for quite a while. A barbarian even more so. Actually every class with less than full spellcasting can quite freely multiclass without feeling bad about it for quite a while. So a few more (flavourful) abilities would help, especially between level 11 and 16 mostly. After thinking about abilities with prof bonus per long rest for a while, I did atart to like them. I now look at them like cantrips. It allows a class or subclass to have their basic functionality grow with level up. It is however important that tgere is only one sigmature ability that works this way. The rest needs to be level dependend. [/QUOTE]
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Was the Rune Knight (in Tasha's) "over-nerfed"?
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