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Was there a "classic run"?
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<blockquote data-quote="JohnRTroy" data-source="post: 4966262" data-attributes="member: 2732"><p>To me, the classic era was before 2nd Edition, not so much because of the editions but because of the following: (I started with #48, but I guess you can include earlier times).</p><p></p><p>1) Classic Gygax, as well as Greenwood and Moore and LL. The key thing about Gygax leaving was he eventually took Kim Mohan with him, that's when Roger Moore became editor. As editor, he stopped being the contributor he used to be, and IMO was a waste of his creative talent. </p><p></p><p>2) Better articles--some were written in an almost scholarly manner--some articles had footnotes and bibliographies. I felt like nobody was writing down to me. It was a nice time.</p><p></p><p>3) They still had fiction and great cartoons.</p><p></p><p>4) Giants in the Earth--before 2nd Edition, you actually saw authors trying to put their favorite protagonists in D&D stats. It was a time before the game industry felt it had to bow to copyright, which changed when TSR started publishing fiction and becoming more popular. Hell, remember the April Fools issues with Donald and Daffy Duck, Bugs Bunny, etc.? (Bugs is a 15th level Chaotic Good Illusionist).</p><p></p><p>5) Letters columns that were serious debates and well thought out. You could see the rise and fall of memes. Those days are gone now with the Internet forums taking over.</p></blockquote><p></p>
[QUOTE="JohnRTroy, post: 4966262, member: 2732"] To me, the classic era was before 2nd Edition, not so much because of the editions but because of the following: (I started with #48, but I guess you can include earlier times). 1) Classic Gygax, as well as Greenwood and Moore and LL. The key thing about Gygax leaving was he eventually took Kim Mohan with him, that's when Roger Moore became editor. As editor, he stopped being the contributor he used to be, and IMO was a waste of his creative talent. 2) Better articles--some were written in an almost scholarly manner--some articles had footnotes and bibliographies. I felt like nobody was writing down to me. It was a nice time. 3) They still had fiction and great cartoons. 4) Giants in the Earth--before 2nd Edition, you actually saw authors trying to put their favorite protagonists in D&D stats. It was a time before the game industry felt it had to bow to copyright, which changed when TSR started publishing fiction and becoming more popular. Hell, remember the April Fools issues with Donald and Daffy Duck, Bugs Bunny, etc.? (Bugs is a 15th level Chaotic Good Illusionist). 5) Letters columns that were serious debates and well thought out. You could see the rise and fall of memes. Those days are gone now with the Internet forums taking over. [/QUOTE]
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Was there a "classic run"?
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