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Wasting skill points on 'background' skills
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<blockquote data-quote="Maerdwyn" data-source="post: 1076215" data-attributes="member: 835"><p>In a new PbP for d20 CoC (to which I'm a newb), I'm wondering whether I spent points wisely. </p><p></p><p>I had a bunch (INT 18), but since the character concept was a professor of comparative religions, I felt he needed to be able to do research in a variety of languages. It wouldn't, IMHO make sense for a professor of religion not to know, for example, at least some Greek and some Latin, as well as possibly one or two other dead languages. </p><p></p><p>So, for better or for worse, I put one or two skill points into several languages. Now, I know it's inconvceivable that the campaign will feature all of those languages during the lifetime of this character, but there's a good shot that at least a couple of them will be encountered, and we won't know which ones until faced with a undecipherable work. Since speak language is "Trained Only," putting even one point into a language means that the party's chance for deceiphering a text in that language goes from 0% to about 50% (higher if I can get my hands on a dictionary). </p><p></p><p>My other skills include hide and Sense Motive, and some other "more useful" skills, but did I waste/use too many points by putting 9 points in Speak Other Language (of which two were spent on a pretty necessary ability to speak English)?</p></blockquote><p></p>
[QUOTE="Maerdwyn, post: 1076215, member: 835"] In a new PbP for d20 CoC (to which I'm a newb), I'm wondering whether I spent points wisely. I had a bunch (INT 18), but since the character concept was a professor of comparative religions, I felt he needed to be able to do research in a variety of languages. It wouldn't, IMHO make sense for a professor of religion not to know, for example, at least some Greek and some Latin, as well as possibly one or two other dead languages. So, for better or for worse, I put one or two skill points into several languages. Now, I know it's inconvceivable that the campaign will feature all of those languages during the lifetime of this character, but there's a good shot that at least a couple of them will be encountered, and we won't know which ones until faced with a undecipherable work. Since speak language is "Trained Only," putting even one point into a language means that the party's chance for deceiphering a text in that language goes from 0% to about 50% (higher if I can get my hands on a dictionary). My other skills include hide and Sense Motive, and some other "more useful" skills, but did I waste/use too many points by putting 9 points in Speak Other Language (of which two were spent on a pretty necessary ability to speak English)? [/QUOTE]
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Wasting skill points on 'background' skills
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