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Wasting skill points on 'background' skills
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<blockquote data-quote="Voadam" data-source="post: 1080246" data-attributes="member: 2209"><p><strong>Re: Re: Re: Re: Re: Wasting skill points on 'background' skills</strong></p><p></p><p></p><p></p><p>I'm not saying ignore them, I'm saying they are not as important to most D&D characters as their class abilities and items.</p><p></p><p>A wizard's spells are more definitive about what the character does in mechanical effect then whether he takes some ranks in a knowledge vs. a craft.</p><p></p><p>I'm not advocating not spending skill points on appropriate skills, I'm saying it won't hurt a character overly much to put them in flavor skills rather than trying to optimize game mechanics.</p><p></p><p>For instance, my 12th level harper mage loremaster character has spent a lot of his skill points on social and knowledge skills, diplomacy, gather info, spellcraft, knowledge planar, etc.</p><p></p><p>I roleplay him as someone who interacts a lot and knows a lot of stuff so I put my points there. However, mostly he's defined by my interactions, the style of spells I learned and use, and the items I have. The fact that I have +13 on diplomacy is not a big deal, the fact that I actually interact with people and make lots of allies is.</p></blockquote><p></p>
[QUOTE="Voadam, post: 1080246, member: 2209"] [b]Re: Re: Re: Re: Re: Wasting skill points on 'background' skills[/b] I'm not saying ignore them, I'm saying they are not as important to most D&D characters as their class abilities and items. A wizard's spells are more definitive about what the character does in mechanical effect then whether he takes some ranks in a knowledge vs. a craft. I'm not advocating not spending skill points on appropriate skills, I'm saying it won't hurt a character overly much to put them in flavor skills rather than trying to optimize game mechanics. For instance, my 12th level harper mage loremaster character has spent a lot of his skill points on social and knowledge skills, diplomacy, gather info, spellcraft, knowledge planar, etc. I roleplay him as someone who interacts a lot and knows a lot of stuff so I put my points there. However, mostly he's defined by my interactions, the style of spells I learned and use, and the items I have. The fact that I have +13 on diplomacy is not a big deal, the fact that I actually interact with people and make lots of allies is. [/QUOTE]
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