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Watch Chris Perkins' First Episode of DICE, CAMERA, ACTION
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<blockquote data-quote="DEFCON 1" data-source="post: 7697274" data-attributes="member: 7006"><p>Okay, I've watched all of the first episode and part-way through the second one... and can state quite clearly that my opinion of this show is <em>mixed-to-slightly-negative</em> for one huge reason:</p><p></p><p><strong>None of the characters EXCEPT for Evelyn want to accomplish anything.</strong></p><p></p><p>Right now you have a SINGLE character trying to do things... and the other three PCs are basically making faces, complaints and not doing a damn thing but simply following the paladin along because the game requires them to. For a game that is meant to get other people to want to play... those CHARACTERIZATIONS SUCK. ESPECIALLY when you have THREE OF THE FOUR of them acting this way.</p><p></p><p>Characters have WANTS. They have NEEDS. They NEED something, and it's watching them try to attain that something which makes for compelling drama. But right now... Strix, Diath, and Paultin have not shown us a single thing that they want or desire or are looking for. They're just <em>there</em>... acting as an ass-faced Greek chorus whining every time Evelyn makes a choice to help someone. They are passively trying to stop the actions Anna Posser is throwing out there by ridiculing all of her choices.</p><p></p><p>In improvisation, we call this <em>negging</em>. Deliberately stomping on the offers given to you to start or continue scenes. And by doing so... you can STOP SCENES DEAD. For if the paladin wasn't saying "Let's go here!" or "Let's help this person!"... the party would be doing jack all right now.</p><p></p><p>Horrible, horrible, HORRIBLE character choices made here, and makes for a very irritating show to watch. It's why Critical Role is <em>so much better</em> than most of the other RPG shows of this point, because every single character has a WANT or a NEED, and is always trying to go after it... rather than acting as the fly in the ointment because it's "funny" or because the player hasn't really thought about who their character is or what they want now that they're trapped in this realm.</p><p></p><p>What this show needs <em>desperately</em> is for [MENTION=82759]WotC_Trevor[/MENTION] to tell the three performers besides Anna to <strong>come up with a reason for your character to actually want to accomplish things here</strong> so that they become ACTIVE participants in the show, rather than passive wastes of space. Because the show is going to die if they don't... because we as an audience SIMPLY WON'T CARE about them.</p><p></p><p>I'm going to finish this second episode, and I hope against hope the other three characters actually find a desire to being being active. Because they desperately need it.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 7697274, member: 7006"] Okay, I've watched all of the first episode and part-way through the second one... and can state quite clearly that my opinion of this show is [i]mixed-to-slightly-negative[/i] for one huge reason: [b]None of the characters EXCEPT for Evelyn want to accomplish anything.[/b] Right now you have a SINGLE character trying to do things... and the other three PCs are basically making faces, complaints and not doing a damn thing but simply following the paladin along because the game requires them to. For a game that is meant to get other people to want to play... those CHARACTERIZATIONS SUCK. ESPECIALLY when you have THREE OF THE FOUR of them acting this way. Characters have WANTS. They have NEEDS. They NEED something, and it's watching them try to attain that something which makes for compelling drama. But right now... Strix, Diath, and Paultin have not shown us a single thing that they want or desire or are looking for. They're just [i]there[/i]... acting as an ass-faced Greek chorus whining every time Evelyn makes a choice to help someone. They are passively trying to stop the actions Anna Posser is throwing out there by ridiculing all of her choices. In improvisation, we call this [i]negging[/i]. Deliberately stomping on the offers given to you to start or continue scenes. And by doing so... you can STOP SCENES DEAD. For if the paladin wasn't saying "Let's go here!" or "Let's help this person!"... the party would be doing jack all right now. Horrible, horrible, HORRIBLE character choices made here, and makes for a very irritating show to watch. It's why Critical Role is [i]so much better[/i] than most of the other RPG shows of this point, because every single character has a WANT or a NEED, and is always trying to go after it... rather than acting as the fly in the ointment because it's "funny" or because the player hasn't really thought about who their character is or what they want now that they're trapped in this realm. What this show needs [i]desperately[/i] is for [MENTION=82759]WotC_Trevor[/MENTION] to tell the three performers besides Anna to [b]come up with a reason for your character to actually want to accomplish things here[/b] so that they become ACTIVE participants in the show, rather than passive wastes of space. Because the show is going to die if they don't... because we as an audience SIMPLY WON'T CARE about them. I'm going to finish this second episode, and I hope against hope the other three characters actually find a desire to being being active. Because they desperately need it. [/QUOTE]
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