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Water/Aquatic Paladin Build - Plz help
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<blockquote data-quote="Thia Halmades" data-source="post: 2660294" data-attributes="member: 35863"><p>DamionW, when in doubt: SRD. Just go to Google and type "SRD" and it'll pop right up. That's all three base books plus a smattering of splat books, esp. Psionics which I guess are technically OGL, if not officially Core. However, I haven't checked on Paladins recently, so I can't answer the question, just give you the tool to always find the answer easily. That being said.</p><p></p><p>Snilloc's Snowball: Glad you liked it, Nyaricus. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Personal fave of mine from back in the day-day. That, and Agannazar's Scorcher before they nerfed drek out of it. The 2nd Ed. version was FAR more powerful. Effectively an instant Flame-Thrower.</p><p></p><p>Where was I? Oh yes.</p><p></p><p>DamionW: Glad you liked the bits I posted, hope they were helpful. Make sure as you guide your players through the world that you do start establishing a central conflict and an ultimate "win" condition. Yes, I know all the mess about how D&D isn't about 'winning' or 'losing' but that's not entirely what I'm referring too. All story arcs come to an end. It's a rule. So as you run those threads, decide how long you want your world to last.</p><p></p><p>In other words: Are you hurtling the world towards its ultimate reunion with itself on the PMP? Will the Arcanists win? Can the PCs decide who to support? Sorry, I ask a lot of questions, I know, but that's how my friends help me write. They ask things I may not have thought of and suddenly I have tons more plot than I did before.</p><p></p><p>Decide if you want this world to exist as-is, and for how long. Fiction is inspired by reality, and war constantly reshapes the face of the world as we know it.</p><p></p><p>LCpt. Thia Halmades</p></blockquote><p></p>
[QUOTE="Thia Halmades, post: 2660294, member: 35863"] DamionW, when in doubt: SRD. Just go to Google and type "SRD" and it'll pop right up. That's all three base books plus a smattering of splat books, esp. Psionics which I guess are technically OGL, if not officially Core. However, I haven't checked on Paladins recently, so I can't answer the question, just give you the tool to always find the answer easily. That being said. Snilloc's Snowball: Glad you liked it, Nyaricus. :) Personal fave of mine from back in the day-day. That, and Agannazar's Scorcher before they nerfed drek out of it. The 2nd Ed. version was FAR more powerful. Effectively an instant Flame-Thrower. Where was I? Oh yes. DamionW: Glad you liked the bits I posted, hope they were helpful. Make sure as you guide your players through the world that you do start establishing a central conflict and an ultimate "win" condition. Yes, I know all the mess about how D&D isn't about 'winning' or 'losing' but that's not entirely what I'm referring too. All story arcs come to an end. It's a rule. So as you run those threads, decide how long you want your world to last. In other words: Are you hurtling the world towards its ultimate reunion with itself on the PMP? Will the Arcanists win? Can the PCs decide who to support? Sorry, I ask a lot of questions, I know, but that's how my friends help me write. They ask things I may not have thought of and suddenly I have tons more plot than I did before. Decide if you want this world to exist as-is, and for how long. Fiction is inspired by reality, and war constantly reshapes the face of the world as we know it. LCpt. Thia Halmades [/QUOTE]
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