Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Water Breathing Dispelled while character is underwater, drowning or drowned?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="frankthedm" data-source="post: 5738831" data-attributes="member: 1164"><p>If he chose to hold his breath when it was a lungful of water and decides to wait out the spell when he could have been breathing air, I think it would be good thing for the character to die.Except it is not air or anything remotely breathable anymore. Breath out the water, breath in the air, while you have the spell going, that’s within the character’s options since they can breath water freely. The devs only left us with the text of “The transmuted creatures can breathe water freely.” &“The spell does not make creatures unable to breathe air.” to figure out their motives. To me “breath water freely” seems straightforward enough, water can go in just like it was air, but VERY dangerous should the ability be lost suddenly. IMHO just because something is dangerous if it gets dispelled, doesn’t mean the spell need some “round the corners off the kitchen table” safety feature. The analogy doesn’t work, Water breathing’s effect matches it’s name closely, “The transmuted creatures can breathe water freely.”, Stone skin’s effect doesn’t, “The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains damage reduction 10/adamantine.”That doesn’t happen since while the spell is going the spell recipient can breath both water and air freely, and so has every option to breath the water out. Why yes, it would be prudent to breath the water out each opportunity. The water is being breathed.You don’t have to, but with the spell up you have your options open.What is there to concede? That IMO the simplest way to read the spell is very dangerous to the recipient if it gets dispelled? I'll agree Patryn of Elvenshae's "You grow gills" is a better way to run the spell.</p><p></p><p>>>>>>>>>></p><p></p><p>All that said, anyone remember the drowning attacks effects of the 3e Nereid and or Drowned Zombie? IIRC both of those had very dangerous lungs fill with water effect.</p></blockquote><p></p>
[QUOTE="frankthedm, post: 5738831, member: 1164"] If he chose to hold his breath when it was a lungful of water and decides to wait out the spell when he could have been breathing air, I think it would be good thing for the character to die.Except it is not air or anything remotely breathable anymore. Breath out the water, breath in the air, while you have the spell going, that’s within the character’s options since they can breath water freely. The devs only left us with the text of “The transmuted creatures can breathe water freely.” &“The spell does not make creatures unable to breathe air.” to figure out their motives. To me “breath water freely” seems straightforward enough, water can go in just like it was air, but VERY dangerous should the ability be lost suddenly. IMHO just because something is dangerous if it gets dispelled, doesn’t mean the spell need some “round the corners off the kitchen table” safety feature. The analogy doesn’t work, Water breathing’s effect matches it’s name closely, “The transmuted creatures can breathe water freely.”, Stone skin’s effect doesn’t, “The warded creature gains resistance to blows, cuts, stabs, and slashes. The subject gains damage reduction 10/adamantine.”That doesn’t happen since while the spell is going the spell recipient can breath both water and air freely, and so has every option to breath the water out. Why yes, it would be prudent to breath the water out each opportunity. The water is being breathed.You don’t have to, but with the spell up you have your options open.What is there to concede? That IMO the simplest way to read the spell is very dangerous to the recipient if it gets dispelled? I'll agree Patryn of Elvenshae's "You grow gills" is a better way to run the spell. >>>>>>>>> All that said, anyone remember the drowning attacks effects of the 3e Nereid and or Drowned Zombie? IIRC both of those had very dangerous lungs fill with water effect. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Water Breathing Dispelled while character is underwater, drowning or drowned?
Top