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<blockquote data-quote="ChrisCarlson" data-source="post: 6816084" data-attributes="member: 6801216"><p>And yet the post above yours, that <em>you</em> quoted, would like to see a warlord that can do multitudes more -- all at once and every round -- than any other class currently. I'd love, love, <em>love</em> to see any of you post a rough draft of a class that can do these things. But as usual, all we see around here is a long list of lofty expectations and demands for the class, but nothing hammered out for consideration. It's all just pie in the sky. As soon as someone, such as KickZak with such demands for their dream class, has to put it on paper, the reality of 5e's design parameters kick in and they can't have what they want without making a hopefully broken class.</p><p></p><p>Unless someone would like to actually <em>prove</em> me wrong instead of just claiming as such with vagueries, innuendo, and ad hominems. As I've said repeatedly for months, please do. Show me a class that can do all these things and keep it 5e balanced. I look forward to seeing it finally done.</p><p></p><p></p><p>So you want a "warrior" (your own descriptor) that forgoes fighting for support? And you don't see a disconnect there? How can the devs ever hope to meet anyone's expectations when people come asking for something like that? It's an unachievable goal. An oxymoron. </p><p></p><p></p><p>It can already. Warlords, as I explain in the OP, are everywhere in 5e already. You just have to get your head out of previous edition(s) mindsets and couch your expectations in a 5e framework. Once you realize that you have to play within 5e's class design parameters and system paradigm -- like all the other classes have had to do -- you start to see that this is an issue of perception.</p></blockquote><p></p>
[QUOTE="ChrisCarlson, post: 6816084, member: 6801216"] And yet the post above yours, that [i]you[/i] quoted, would like to see a warlord that can do multitudes more -- all at once and every round -- than any other class currently. I'd love, love, [i]love[/i] to see any of you post a rough draft of a class that can do these things. But as usual, all we see around here is a long list of lofty expectations and demands for the class, but nothing hammered out for consideration. It's all just pie in the sky. As soon as someone, such as KickZak with such demands for their dream class, has to put it on paper, the reality of 5e's design parameters kick in and they can't have what they want without making a hopefully broken class. Unless someone would like to actually [i]prove[/i] me wrong instead of just claiming as such with vagueries, innuendo, and ad hominems. As I've said repeatedly for months, please do. Show me a class that can do all these things and keep it 5e balanced. I look forward to seeing it finally done. So you want a "warrior" (your own descriptor) that forgoes fighting for support? And you don't see a disconnect there? How can the devs ever hope to meet anyone's expectations when people come asking for something like that? It's an unachievable goal. An oxymoron. It can already. Warlords, as I explain in the OP, are everywhere in 5e already. You just have to get your head out of previous edition(s) mindsets and couch your expectations in a 5e framework. Once you realize that you have to play within 5e's class design parameters and system paradigm -- like all the other classes have had to do -- you start to see that this is an issue of perception. [/QUOTE]
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