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<blockquote data-quote="mellored" data-source="post: 6817103" data-attributes="member: 6801209"><p>Depends on how you build it.</p><p></p><p>I can make a bard does no damage, and still be effective.</p><p>Or i can make one that does 70% support, 30% damage.</p><p>Or 50% support, 50% damage.</p><p>Or 30% support, 70% damage.</p><p>(hard to go much lower with a bard without losing effectiveness).</p><p></p><p>A fighter can, go from</p><p>100% damage, 0% buff</p><p>to </p><p>50% damage, 50% buff.</p><p></p><p>but no higher. And that 50% took a bit of char-opping to not lose effectiveness.</p><p></p><p>That leaves the entire 100% to 50% martial support range unfulfilled.</p><p></p><p>Cleric, wizard, and bard buffs last for multiple turns.</p><p></p><p>If you cast greater invisibility on the sharpshooter fighter, and cast firebolt 3 times, you may have spent more actions dealing damage, but your spend more resourced on buffing for a bigger impact.</p><p></p><p>And just to backup my assertion...</p><p></p><p>level 11</p><p>SSfighter no buff 1d8+15 * (.7 - .25) = 8.775 * 3 = 26.325</p><p>SSfighter with buff 1d8+15 * (.6975) = 13.60125 * 3 = 40.80375</p><p>net = 14.47875 * 4 turns = 57.915</p><p></p><p>firebolt 3d10 * .6 = 9.9 * 3 turns = 29.7</p><p></p><p>66% buff, 33% damage.</p></blockquote><p></p>
[QUOTE="mellored, post: 6817103, member: 6801209"] Depends on how you build it. I can make a bard does no damage, and still be effective. Or i can make one that does 70% support, 30% damage. Or 50% support, 50% damage. Or 30% support, 70% damage. (hard to go much lower with a bard without losing effectiveness). A fighter can, go from 100% damage, 0% buff to 50% damage, 50% buff. but no higher. And that 50% took a bit of char-opping to not lose effectiveness. That leaves the entire 100% to 50% martial support range unfulfilled. Cleric, wizard, and bard buffs last for multiple turns. If you cast greater invisibility on the sharpshooter fighter, and cast firebolt 3 times, you may have spent more actions dealing damage, but your spend more resourced on buffing for a bigger impact. And just to backup my assertion... level 11 SSfighter no buff 1d8+15 * (.7 - .25) = 8.775 * 3 = 26.325 SSfighter with buff 1d8+15 * (.6975) = 13.60125 * 3 = 40.80375 net = 14.47875 * 4 turns = 57.915 firebolt 3d10 * .6 = 9.9 * 3 turns = 29.7 66% buff, 33% damage. [/QUOTE]
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