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<blockquote data-quote="Lord Twig" data-source="post: 6817301" data-attributes="member: 31754"><p>Just because I'm having so much fun with this...</p><p></p><p>Rogue Subclass: The Princess</p><p></p><p>(Look at the Rogue abilities and tell me you can't flavor those as things a princess could do through her courtly training or dumb luck. Except Sneak Attack I guess, but she isn't going to be doing that much.)</p><p></p><p>3rd level: Order Attack: Use an action to order one of your allies within 30' to attack. They can make a single melee or ranged weapon attack. The ally must be able to see or hear you for this ability to work.</p><p></p><p>3rd level: Comfort the Injured: As an action a Princess can allow an an ally within 5' to use a number of Hit Die equal to 1/3 their level (rounded up) to heal themselves. Add the Princess's Charisma modifier to each Hit Die rolled. This ability may be used even if the target is unconscious. </p><p></p><p>9th level: Diplomat: You have advantage on all Diplomacy skill checks and you gain proficiency in Charisma saves.</p><p></p><p>13th level: Irresistible Target: As an Action you taunt, annoy or entice up to 3 enemies within 60' to attack you. They must make a Wisdom save (DC 8+ your proficiency bonus + your Charisma modifier). If they fail their next action must be the attack or cast a spell action. Any attacks they make or spells they cast must target you. If they can not legally target you with an attack or spell then they take the Disengage action and must move towards you. All of the targets' attack rolls have Disadvantage and you gain Advantage on any saves the attacks or spells require.</p><p></p><p>17th level: Off with Their Heads!: When you use Order Attack you can allow two of your allies within 30' to make a single melee or ranged weapon attack and their attacks have Advantage.</p><p></p><p>Edit: Boosted the healing. Modified the Irresistible Target ability.</p></blockquote><p></p>
[QUOTE="Lord Twig, post: 6817301, member: 31754"] Just because I'm having so much fun with this... Rogue Subclass: The Princess (Look at the Rogue abilities and tell me you can't flavor those as things a princess could do through her courtly training or dumb luck. Except Sneak Attack I guess, but she isn't going to be doing that much.) 3rd level: Order Attack: Use an action to order one of your allies within 30' to attack. They can make a single melee or ranged weapon attack. The ally must be able to see or hear you for this ability to work. 3rd level: Comfort the Injured: As an action a Princess can allow an an ally within 5' to use a number of Hit Die equal to 1/3 their level (rounded up) to heal themselves. Add the Princess's Charisma modifier to each Hit Die rolled. This ability may be used even if the target is unconscious. 9th level: Diplomat: You have advantage on all Diplomacy skill checks and you gain proficiency in Charisma saves. 13th level: Irresistible Target: As an Action you taunt, annoy or entice up to 3 enemies within 60' to attack you. They must make a Wisdom save (DC 8+ your proficiency bonus + your Charisma modifier). If they fail their next action must be the attack or cast a spell action. Any attacks they make or spells they cast must target you. If they can not legally target you with an attack or spell then they take the Disengage action and must move towards you. All of the targets' attack rolls have Disadvantage and you gain Advantage on any saves the attacks or spells require. 17th level: Off with Their Heads!: When you use Order Attack you can allow two of your allies within 30' to make a single melee or ranged weapon attack and their attacks have Advantage. Edit: Boosted the healing. Modified the Irresistible Target ability. [/QUOTE]
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