Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Water, water everywhere, Nor any drop to drink
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jodyjohnson" data-source="post: 6820544" data-attributes="member: 5590"><p>If think the consensus was that "HP as Meat" refers to understanding that when you lose Hit Points it always causes some sort of injury that must heal even if the majority is non-physical (luck, stamina, mojo). There aren't times when you take "Damage" from a "Hit" that was actually not an injury, no matter how minor (bruise, scratch, nerve trauma, light blistering). When a character goes to zero and needs to stabilize or die - that is always an injury and likely serious.</p><p></p><p>"HP as Mojo" generally means Hits do not necessarily cause injury, but it depends on the final result which usually isn't apparent until the target dies ("I guess it was serious") or the target recovers completely in a short period without using any healing magic (short period being a 'Short Rest'). Unconsciousness is not necessarily serious depending on how (Nat 1, failing 3 Death saves, Nat 20, natural recovery - X hours, then add short rest) and how quickly the subject dies or pops back up. This is the "Schrodinger's cat" aspect - you can't actually narrate what happened until you know the final resolution of the combat (did the target die, did it use magical healing, did it require extended natural healing, or did it return to full capacity within hours or less). Your narration is likely to be nonsensical if the recovery needed doesn't match the severity of the narrated wound.</p></blockquote><p></p>
[QUOTE="jodyjohnson, post: 6820544, member: 5590"] If think the consensus was that "HP as Meat" refers to understanding that when you lose Hit Points it always causes some sort of injury that must heal even if the majority is non-physical (luck, stamina, mojo). There aren't times when you take "Damage" from a "Hit" that was actually not an injury, no matter how minor (bruise, scratch, nerve trauma, light blistering). When a character goes to zero and needs to stabilize or die - that is always an injury and likely serious. "HP as Mojo" generally means Hits do not necessarily cause injury, but it depends on the final result which usually isn't apparent until the target dies ("I guess it was serious") or the target recovers completely in a short period without using any healing magic (short period being a 'Short Rest'). Unconsciousness is not necessarily serious depending on how (Nat 1, failing 3 Death saves, Nat 20, natural recovery - X hours, then add short rest) and how quickly the subject dies or pops back up. This is the "Schrodinger's cat" aspect - you can't actually narrate what happened until you know the final resolution of the combat (did the target die, did it use magical healing, did it require extended natural healing, or did it return to full capacity within hours or less). Your narration is likely to be nonsensical if the recovery needed doesn't match the severity of the narrated wound. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Water, water everywhere, Nor any drop to drink
Top