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<blockquote data-quote="Lord Twig" data-source="post: 6825829" data-attributes="member: 31754"><p>This was basically what I was saying, I guess I wasn't clear enough. The Battle Master is mostly fighting. Up to four attacks around and all that, with maneuvers just being the frosting on top. And I said that was what Warlord fans disliked.</p><p></p><p>So I think we are on the same page here.</p><p></p><p></p><p></p><p>You could do it that way. I doubt most Warlord fans would be happy. Note that this would preclude healing, as they can't attack in such a way as to make your wounds close.</p><p></p><p></p><p></p><p>I am going off of what I have heard people want the Warlord to do. Primary focus on support. Shouting commands, inspiring his teammates, pointing out opportunities that everyone else misses and encouraging people to heal (because, you know, they weren't already motivated to not die). And none of that is magical in any way.</p><p></p><p></p><p></p><p>No. I said nothing of the kind.</p><p></p><p>I said that since the new Warlord-esque subclasses are in a supplement they are easier to ban because you can just say only PHB subclasses, for example. Any official Warlord would, obviously, be published in a supplement of some sort, so it would be in the same situation.</p><p></p><p>And I have already said up-thread that a Warlord probably should be an option for those that really want one, but it should be the most optional of optional classes. In my opinion it has the same problem as a Lawful Good Paladin that forces his morality on his teammates or a Chaotic Evil Assassin the requires the other party members to support his murderous rampages. Likewise a Warlord requires the rest of the party to accept his inspiration and leadership (even if it is unofficial, I'm just leading by example, leadership).</p></blockquote><p></p>
[QUOTE="Lord Twig, post: 6825829, member: 31754"] This was basically what I was saying, I guess I wasn't clear enough. The Battle Master is mostly fighting. Up to four attacks around and all that, with maneuvers just being the frosting on top. And I said that was what Warlord fans disliked. So I think we are on the same page here. You could do it that way. I doubt most Warlord fans would be happy. Note that this would preclude healing, as they can't attack in such a way as to make your wounds close. I am going off of what I have heard people want the Warlord to do. Primary focus on support. Shouting commands, inspiring his teammates, pointing out opportunities that everyone else misses and encouraging people to heal (because, you know, they weren't already motivated to not die). And none of that is magical in any way. No. I said nothing of the kind. I said that since the new Warlord-esque subclasses are in a supplement they are easier to ban because you can just say only PHB subclasses, for example. Any official Warlord would, obviously, be published in a supplement of some sort, so it would be in the same situation. And I have already said up-thread that a Warlord probably should be an option for those that really want one, but it should be the most optional of optional classes. In my opinion it has the same problem as a Lawful Good Paladin that forces his morality on his teammates or a Chaotic Evil Assassin the requires the other party members to support his murderous rampages. Likewise a Warlord requires the rest of the party to accept his inspiration and leadership (even if it is unofficial, I'm just leading by example, leadership). [/QUOTE]
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