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<blockquote data-quote="pemerton" data-source="post: 6828377" data-attributes="member: 42582"><p>Well, in 3E it grants a morale bonus - which looks to me like it involves a change in feelings (feelings of fear vs courage).</p><p></p><p>In AD&D it was a Conjuration/Summoning effect. It's not 100% clear what is being conjured, but probably some sort of divine essence or holy spirit - which raises the question of how the paladin of Bahamut becomes infused and enhanced by the spirit of Wee Jas (or vice versa).</p><p></p><p>In 5e it is an Enchantment effect - much like Charm and Fear tend to be enchantment effects. According to p 80 of the Basic PDF, "Enchantment spells affect the minds of others, influencing or controlling their behavior." So it seems to me that Bless works by calling upon the divine presence or spirit to influence other PCs - namely, by inspiring them!</p><p></p><p>I don't how many groups find that intra-party mind control to be a problem, but it seems to me to be a pretty clear feature of the ruleset.</p><p></p><p>If "true bards" are rare - and are a distinct class (so that it is not possible, say, to have a PC who is <em>both</em> a true bard and the best of all mortal warriors, which <em>is</em> possible, I think, in Nordic and Finnish myth); and if "true clerics" are rare, and don't generally carry the baggage that is carried in actual tales of the saints and hermits and paladins who are the sources of the archetype; then I don't see why "true leaders" can't equally be a part of the game, who don't carry all the literary baggage and possibilities (eg like true bards, the class mechanics preclude them being the greatest of all mortal warriors, which is reserved for fighters and maybe barbarians; and unlike some of their literary counterparts, their leadership is a matter of pluck, spirit and respect rather than literal authority as is enjoyed by (say) King Arthure).</p><p></p><p>Not everyone would like that class, obviously. But then not everyone likes bards, or paladins, or warlocks, or other classes that bring a reasonable degree of flavour along with them.</p><p></p><p>I'm missing the point of the snark. Are you <em>agreeing</em> that a 1st level cleric blessing a 20th level paladin; or a 1st level bard inspirnig a 20th level wizard; is implausible?</p><p></p><p>If so, why do you think the 1st level warlord inspiring the 20th level fighter raises any special new problem? These are all just instances of the sorts of corner-cases to which a class/level system can give rise, especially in a mixed-level party.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6828377, member: 42582"] Well, in 3E it grants a morale bonus - which looks to me like it involves a change in feelings (feelings of fear vs courage). In AD&D it was a Conjuration/Summoning effect. It's not 100% clear what is being conjured, but probably some sort of divine essence or holy spirit - which raises the question of how the paladin of Bahamut becomes infused and enhanced by the spirit of Wee Jas (or vice versa). In 5e it is an Enchantment effect - much like Charm and Fear tend to be enchantment effects. According to p 80 of the Basic PDF, "Enchantment spells affect the minds of others, influencing or controlling their behavior." So it seems to me that Bless works by calling upon the divine presence or spirit to influence other PCs - namely, by inspiring them! I don't how many groups find that intra-party mind control to be a problem, but it seems to me to be a pretty clear feature of the ruleset. If "true bards" are rare - and are a distinct class (so that it is not possible, say, to have a PC who is [I]both[/I] a true bard and the best of all mortal warriors, which [I]is[/I] possible, I think, in Nordic and Finnish myth); and if "true clerics" are rare, and don't generally carry the baggage that is carried in actual tales of the saints and hermits and paladins who are the sources of the archetype; then I don't see why "true leaders" can't equally be a part of the game, who don't carry all the literary baggage and possibilities (eg like true bards, the class mechanics preclude them being the greatest of all mortal warriors, which is reserved for fighters and maybe barbarians; and unlike some of their literary counterparts, their leadership is a matter of pluck, spirit and respect rather than literal authority as is enjoyed by (say) King Arthure). Not everyone would like that class, obviously. But then not everyone likes bards, or paladins, or warlocks, or other classes that bring a reasonable degree of flavour along with them. I'm missing the point of the snark. Are you [I]agreeing[/I] that a 1st level cleric blessing a 20th level paladin; or a 1st level bard inspirnig a 20th level wizard; is implausible? If so, why do you think the 1st level warlord inspiring the 20th level fighter raises any special new problem? These are all just instances of the sorts of corner-cases to which a class/level system can give rise, especially in a mixed-level party. [/QUOTE]
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