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<blockquote data-quote="pemerton" data-source="post: 6834214" data-attributes="member: 42582"><p>Anyone can fight with an ally and strike when the foe is distracted by that ally - but only a rogue gets sneak attack damage?</p><p></p><p>Anyone can recite the "Band of Brothers" speech but only a character with the Inspiring Leader feat grants a buff. How does that make sense?</p><p></p><p>Anyone can promise his/her soul to the devil, but only the warlock gets a whole lot of power in return. How does that make sense?</p><p></p><p>Answer: it's a class-based game. Abilities are not allocated simply on the basis of our in-fiction imagining of the characters. Rather, choice of PC build - which is a metagame choice - constrains what we can imagine in the fiction. This is one way in which D&D is different from a game like Runequest or Burning Wheel, in which there are no classes and access to abilities does turn simply on in-fiction considerations.</p><p></p><p>(EDIT: Ninja'ed by Hussar between opening browser and actually posting reply!)</p><p></p><p>I've been comfoted by the presence of my baby. I didn't admire her - I loved her, but not all love is admiration. (Just as not all admiration is love.)</p><p></p><p>Some people are comforted by the presence of their pets. Does that mean they admire their cat?</p><p></p><p>You seem to be working with a very limited palette in trying to paint a picture of the variety of human relationships and emotional connections/interactions.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6834214, member: 42582"] Anyone can fight with an ally and strike when the foe is distracted by that ally - but only a rogue gets sneak attack damage? Anyone can recite the "Band of Brothers" speech but only a character with the Inspiring Leader feat grants a buff. How does that make sense? Anyone can promise his/her soul to the devil, but only the warlock gets a whole lot of power in return. How does that make sense? Answer: it's a class-based game. Abilities are not allocated simply on the basis of our in-fiction imagining of the characters. Rather, choice of PC build - which is a metagame choice - constrains what we can imagine in the fiction. This is one way in which D&D is different from a game like Runequest or Burning Wheel, in which there are no classes and access to abilities does turn simply on in-fiction considerations. (EDIT: Ninja'ed by Hussar between opening browser and actually posting reply!) I've been comfoted by the presence of my baby. I didn't admire her - I loved her, but not all love is admiration. (Just as not all admiration is love.) Some people are comforted by the presence of their pets. Does that mean they admire their cat? You seem to be working with a very limited palette in trying to paint a picture of the variety of human relationships and emotional connections/interactions. [/QUOTE]
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